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Commits : Listings

Analyzed 1 day ago. based on code collected 1 day ago.
Nov 13, 2024 — Nov 13, 2025
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Version 0.1.2 More... about 16 years ago
Changed how units are stored in a battle More... about 16 years ago
Minor changes More... about 16 years ago
Small bug fixed More... about 16 years ago
Minor improvements in the Unit class More... about 16 years ago
Small bug fixed More... about 16 years ago
Small bug fixed More... about 16 years ago
Magic attack is working again More... about 16 years ago
Fixed bug when pressing the Esc key in a battle More... about 16 years ago
Add variable to set the speed of the animation of special images More... about 16 years ago
Fixed bug introduced in previous commit More... about 16 years ago
Check for the Esc key in Map instead of checking it in all the classes that inherit it More... about 16 years ago
Fixed bug when there are no images for an animation More... about 16 years ago
Minor changes in graphics.cpp More... about 16 years ago
Write version in the main menu More... about 16 years ago
Updated .gitignore file (maps are safed in a single file now) More... about 16 years ago
Some changes to the Unit class More... about 16 years ago
Attack, defend and die animations are working again More... over 16 years ago
The Battle class now uses the UnitAnimation class to perform all the animations. This broke the attack and die animations. More... over 16 years ago
If needed start attack animation after the creature has moved More... over 16 years ago
Minor improvement to the move animation More... over 16 years ago
Delete the animation in the Map's destructor More... over 16 years ago
Changed UnitAnimation class so you don't need an independent object for each animation More... over 16 years ago
Added a comment to the attack method in the World class More... over 16 years ago
Minor changes in World class More... over 16 years ago
Use the 'wait' cursor while a unit is moving More... over 16 years ago
Put the attack code in it's own function in the World class More... over 16 years ago
Fixed bug that deleted hero after winning a battle More... over 16 years ago
Started new implementation of map animations. Movement in worlds is now working correctly. More... over 16 years ago
Minor changes in Map class More... over 16 years ago