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Heroes of Wesnoth
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Commits
: Listings
Analyzed
about 2 hours
ago. based on code collected
about 2 hours
ago.
Nov 15, 2024 — Nov 15, 2025
Showing page 7 of 8
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*Improvements in Makefile. *Some include cleaning.
Jon Ander Peñalba
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over 17 years ago
*Can now set a cell's terrain individually.
Jon Ander Peñalba
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over 17 years ago
*Terrain is now drawn randomly. *New grass images added. *Movement penalty implemented. *Some small changes.
Jon Ander Peñalba
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over 17 years ago
*Now use deques in imageList and unit.
Jon Ander Peñalba
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over 17 years ago
*Improved attacks.
Jon Ander Peñalba
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over 17 years ago
*Basic AI implementation. *Pressing space fisnish a unit's turn. *New way of pausing the execution of the game.
Jon Ander Peñalba
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over 17 years ago
*Small comment changes.
Jon Ander Peñalba
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over 17 years ago
*Standing animation implemented. *Added support for future unit animations. *New unit: bat. *Small changes in how a creature is removed from battle.
Jon Ander Peñalba
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over 17 years ago
*End the battle one one of the teams has lost.
Jon Ander Peñalba
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over 17 years ago
*Bug fixed.
Jon Ander Peñalba
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over 17 years ago
*Added units to the hero.
Jon Ander Peñalba
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over 17 years ago
*Small change in how a map works. *Basic movement animation.
Jon Ander Peñalba
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over 17 years ago
*Put the cell and map classes in different files. *Code clean-up. *Some optimizations.
Jon Ander Peñalba
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over 17 years ago
*Lots of improvements in battle (turns, attack, etc.). *Lots of code clean-up. *Some optimization. *Some bug fix.
Jon Ander Peñalba
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over 17 years ago
*Some new features in battle, unit and hero *Increased the frame rate *Code optimization *Code cleaning *Some minor changes
Jon Ander Peñalba
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over 17 years ago
*New way of drawing a hero
Jon Ander Peñalba
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over 17 years ago
*Units have a reference to the cell where they are. *The number of creatures in a cell is now drawn.
Jon Ander Peñalba
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over 17 years ago
*The map class is now abstract *The battle class derives from map *Some map members are now exclusively battle members *Other small changes
Jon Ander Peñalba
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over 17 years ago
*Small bug fix
Jon Ander Peñalba
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over 17 years ago
*Important bug fix *Created setCreatures method *Some code cleanup
Jon Ander Peñalba
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almost 18 years ago
*Minor changes in the loop function
Jon Ander Peñalba
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almost 18 years ago
*Forgot to upload this files in the last commit
Jon Ander Peñalba
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almost 18 years ago
*Code optimization *Now you can create diferent kind of units *Now you can create groups of units *New unit: skeleton *Added agility to units
Jon Ander Peñalba
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almost 18 years ago
*Very big reorganization of the code. *Some minor fixes. *Code cleanup.
Jon Ander Peñalba
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almost 18 years ago
*Created a global variable for the graphic class (screen) *All files that used an object of the graphic class now use the global one *Re-organization of some includes
Jon Ander Peñalba
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almost 18 years ago
*Added support for more than one button in a menu *Minor bugs fixed in the menu class
Jon Ander Peñalba
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almost 18 years ago
*Movement has been implemented
Jon Ander Peñalba
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almost 18 years ago
*All the map cells are now connected to each other *Maps are created dynamically *The draw function of the cell class no longer returns the creatures movement *Improvements in the way creatures are selected
Jon Ander Peñalba
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almost 18 years ago
*Erased execution methods in the graphic class. *Added a method to clean the screen. *Added a class to control time.
Jon Ander Peñalba
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almost 18 years ago
*Improved mouse event handing
Jon Ander Peñalba
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almost 18 years ago
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