Last round of compilation speed improvements |
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almost 12 years ago
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Fixed warnings; more compile speed work |
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almost 12 years ago
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Did more speed work as part of issue #41 |
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almost 12 years ago
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Fix compile - windows |
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almost 12 years ago
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Removed SDL dependency from a bunch of files |
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almost 12 years ago
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Moved more stuff out of rage.h |
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almost 12 years ago
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Removed all of the includes from rage.h |
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almost 12 years ago
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mod maps - title support |
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almost 12 years ago
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More performance testing |
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almost 12 years ago
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Bigger skybox for the 'city' map |
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almost 12 years ago
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Skybox size option for maps |
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almost 12 years ago
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More work on 'city' map, actually imported into the game now |
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almost 12 years ago
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Blender export mod |
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almost 12 years ago
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Alpha map for windows |
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almost 12 years ago
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Databox for 'city' level |
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almost 12 years ago
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Office map |
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almost 12 years ago
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Licence notes |
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almost 12 years ago
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Added some CC0 textures I found on OpenGameArt |
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almost 12 years ago
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City map - house objs |
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almost 12 years ago
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Beta 19 |
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almost 12 years ago
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Fixed a couple of maps, deleted the crappy ones |
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almost 12 years ago
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Beginning of a new map for the campaign |
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almost 12 years ago
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Some map config layout mods |
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almost 12 years ago
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Fix size and offset for 'undefined man' 3D model |
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almost 12 years ago
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Table object |
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almost 12 years ago
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Rejig bounding box size calcs |
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almost 12 years ago
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Skybox UV fix |
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almost 12 years ago
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Got the skybox stuff working really nice |
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almost 12 years ago
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Skybox works |
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almost 12 years ago
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Added skybox rendering |
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almost 12 years ago
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