Network browse: |
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almost 12 years ago
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Network dialog - local games |
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almost 12 years ago
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Rejigged netowork dialog to not block on ::setup() |
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almost 12 years ago
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Menu UIUpdate for attemptJoinGame |
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almost 12 years ago
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Dont crash if linux x11 dialog is closed |
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almost 12 years ago
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Linux error dialog minor fix |
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almost 12 years ago
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Fixed player leaving game respawn bug |
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almost 12 years ago
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Fix segfault with network player death |
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almost 12 years ago
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Fixed segfault with mines |
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almost 12 years ago
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Mods for AmmoRound network support |
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almost 12 years ago
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Bit more (minor) work with units network bits |
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almost 12 years ago
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Only change active weapon on pickup for the first weapon picked up |
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almost 12 years ago
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Network support for ammoround object creation |
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almost 12 years ago
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Added a checkbox for hosting a network game |
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almost 12 years ago
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Dont compile ded server or animviewer by default |
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almost 12 years ago
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Key and mouse movement over the network |
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almost 12 years ago
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Fix bug with network slot allocation to clients |
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almost 12 years ago
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Unit health to be a float |
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almost 12 years ago
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Added two extra network debug options |
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almost 12 years ago
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Cleaned up the mouse grab logic and added a cli option to disable all mouse grabbing |
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almost 12 years ago
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Network game joining to support maps in mods |
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almost 12 years ago
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Remove old shell scripts from libs-external |
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almost 12 years ago
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New method for building 'bullet' and 'assimp' dependencies using a Makefile |
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almost 12 years ago
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Don't seg network bits quite so bad :) |
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almost 12 years ago
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Added a command line option for hosting an arcade game |
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almost 12 years ago
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CLI option mods |
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almost 12 years ago
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Command-line option to join a network game |
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almost 12 years ago
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Bullet commit mod |
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almost 12 years ago
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Some minor work to get network not to crash and burn quite so badly |
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almost 12 years ago
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More dependency trimming from src files |
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almost 12 years ago
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