3
I Use This!
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Commits : Listings

Analyzed 1 day ago. based on code collected 1 day ago.
Jun 09, 2024 — Jun 09, 2025
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Support for player collision against a wall
TheJosh1337
as Josh Heidenreich
More... over 15 years ago
Particle generator removal upon completion
TheJosh1337
as Josh Heidenreich
More... over 15 years ago
Allowed the specification of min and max values for the attributes of a particle type
TheJosh1337
as Josh Heidenreich
More... over 15 years ago
Particle death
TheJosh1337
as Josh Heidenreich
More... over 15 years ago
Particle animation
TheJosh1337
as Josh Heidenreich
More... over 15 years ago
Small mod to particles. Added unitclass README
TheJosh1337
as Josh Heidenreich
More... over 15 years ago
Readme for particle types
TheJosh1337
as Josh Heidenreich
More... over 15 years ago
Particle generator system
TheJosh1337
as Josh Heidenreich
More... over 15 years ago
Particles
TheJosh1337
as Josh Heidenreich
More... over 15 years ago
Particle types loading
TheJosh1337
as Josh Heidenreich
More... over 15 years ago
Animation for players
TheJosh1337
as Josh Heidenreich
More... over 15 years ago
fps counter
TheJosh1337
as Josh Heidenreich
More... over 15 years ago
Units to properly follow the unit state rules, with the exception of animation.
TheJosh1337
as Josh Heidenreich
More... over 15 years ago
Sprite rendering mods
TheJosh1337
as Josh Heidenreich
More... over 15 years ago
Sprite loadinb bugfix
TheJosh1337
as Josh Heidenreich
More... over 15 years ago
Improve support for unit sprite loading, multiple player states, etc
TheJosh1337
as Josh Heidenreich
More... over 15 years ago
Makefile mods, svn:ignore at root level
TheJosh1337
as Josh Heidenreich
More... over 15 years ago
Unit classes - loading code for unit states (static, walking, etc)
TheJosh1337
as Josh Heidenreich
More... over 15 years ago
New version of rotozoomer, thanks to Andreas Schiffler of SDL_gfx.
TheJosh1337
as Josh Heidenreich
More... over 15 years ago
Settings mods
TheJosh1337
as Josh Heidenreich
More... over 15 years ago
Dynamic unit class loading of data members for unit class settings
TheJosh1337
as Josh Heidenreich
More... over 15 years ago
- Unit class images (fatty, maniac, marine); cloned from the original player sprites - Unit class loading system - Unit class settings - a system of settings for a unit, with flags to set modifiers for pickups, etc.
TheJosh1337
as Josh Heidenreich
More... over 15 years ago
- Video mods, rendered map is now cached. - Fixed a bug in the unit updating code. - Code now uses ms for deltas, instead of us (microseconds). - Speed is now measured in pps (pixels per second)
TheJosh1337
as Josh Heidenreich
More... over 15 years ago
Change to the map render to be awesomer
TheJosh1337
as Josh Heidenreich
More... over 15 years ago
Map loading mods
TheJosh1337
as Josh Heidenreich
More... over 15 years ago
Map loading mods
TheJosh1337
as Josh Heidenreich
More... over 15 years ago
Docs
TheJosh1337
as Josh Heidenreich
More... over 15 years ago
Generation of the data array
TheJosh1337
as Josh Heidenreich
More... over 15 years ago
Tile support for map loader
TheJosh1337
as Josh Heidenreich
More... over 15 years ago
Tile support for map loader
TheJosh1337
as Josh Heidenreich
More... over 15 years ago