Player centering and screen rotation |
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almost 15 years ago
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Weapon selection on mouse scroll |
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almost 15 years ago
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Reversed parts of r85 which was a patch to allow particle generators to spew all entity types. They can only spew particles now |
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almost 15 years ago
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add: Datatool support for actions |
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almost 15 years ago
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Changed player aim logic |
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almost 15 years ago
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Colourkey support for OpenGL renderer |
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almost 15 years ago
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Improved the OpenGL renderer |
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almost 15 years ago
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add: Basic OpenGL renderer. |
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almost 15 years ago
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change: Renamed 'spriteutil.*' to 'sdl_util.*' to better reflect the nature of the file |
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almost 15 years ago
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change: Improved abstraction of rendering code |
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almost 15 years ago
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Missed file in licence-blocking |
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almost 15 years ago
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change: getSpawnZone to support randomly chooing a zone from the list |
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almost 15 years ago
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add: Zones |
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almost 15 years ago
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add: Licence message, indent rules to all files |
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almost 15 years ago
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add: Particle generators to be able to spew other entity types (such as units) |
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almost 15 years ago
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change: Player controls are now absolute instead of relative |
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almost 15 years ago
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add: Particle hit counts - different for against units as for against walls |
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almost 15 years ago
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change: Particles now have seperate wall/unit damage amounts, no damage accel |
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almost 15 years ago
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change: Particles now have seperate wall/unit damage amounts, no damage accel |
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almost 15 years ago
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add: Wall areatypes to support a 'ground' type which they become when they are destroyed |
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almost 15 years ago
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add: Destoyable walls |
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almost 15 years ago
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change: Map data array to now use a small struct instead of Uint32. |
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almost 15 years ago
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change: Window size, title |
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almost 15 years ago
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add: Particle generator support (incomplete, broken) |
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almost 15 years ago
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add: Form for editing ranges of various properties of particles. |
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almost 15 years ago
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change: image ui form improvements |
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almost 15 years ago
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add: Particletype fields |
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almost 15 years ago
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add: Particle type forms (clone of areatype forms) |
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almost 15 years ago
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change: Rename 'Save' buttons to 'OK' |
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almost 15 years ago
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change: Fix particle hit self bug (with spew offsets). Changed default unit health from 100 to 10,000 to provide more accuracy to the damage amounts |
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almost 15 years ago
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