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Inactive
Commits
: Listings
Analyzed
1 day
ago. based on code collected
1 day
ago.
Jun 24, 2024 — Jun 24, 2025
Showing page 1 of 5
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Commit Message
Contributor
Files Modified
Lines Added
Lines Removed
Code Location
Date
Have the ship move using acceleration instead of static velocity
Nicholas Hydock
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over 11 years ago
Minor changes in organization/cleanup of a few files
Nicholas Hydock
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over 11 years ago
Add slowdown mode which can be enabled by pressing Left Shift
Nicholas Hydock
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over 11 years ago
Changes made during MAGFest testing
Nicholas Hydock
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over 11 years ago
Adjust collision again
Nicholas Hydock
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over 11 years ago
Fix input lag by using input processor again
Nicholas Hydock
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over 11 years ago
Cleanup with eclipse
Nicholas Hydock
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over 11 years ago
Added harder formations
Nicholas Hydock
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over 11 years ago
Add functional bullet factory (only used right now by the player)
Nicholas Hydock
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over 11 years ago
More cleanup, relocated core game variables into BeatshotGame
Nicholas Hydock
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over 11 years ago
Never committed emitter
Nicholas Hydock
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over 11 years ago
Generic cleanup of some things and fix bounds
Nicholas Hydock
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over 11 years ago
Improve the PlayerInputSystem
Nicholas Hydock
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over 11 years ago
Rely less on components and just use groups for determining bullets
Nicholas Hydock
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over 11 years ago
Redo emitter system
Nicholas Hydock
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over 11 years ago
Fix up enemy system and don't let the collision system manage enemies
Nicholas Hydock
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over 11 years ago
More little optimizations to collision
Nicholas Hydock
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over 11 years ago
Add some variation to the explosion location when hit
Nicholas Hydock
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over 11 years ago
Redo the Collision System to be a bit more efficient in what it iterates over
Nicholas Hydock
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over 11 years ago
Make minor adjustments to the UI
Nicholas Hydock
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over 11 years ago
FOV is a property of rendering, not so much Level
Nicholas Hydock
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over 11 years ago
Add explosions
Nicholas Hydock
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over 11 years ago
Allow multiple formations to be used in parallel for harder, more complex waves
Nicholas Hydock
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over 11 years ago
Use the end setting for looping properties of formations
Nicholas Hydock
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over 11 years ago
Use inherited system maps
Nicholas Hydock
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over 11 years ago
Fix enemy spawning
Nicholas Hydock
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over 11 years ago
Fix bspline path loading from the parser
Nicholas Hydock
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over 11 years ago
Fix scene manager registering
Nicholas Hydock
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over 11 years ago
Prevent the game from crashing when there are no bgm files
Nicholas Hydock
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over 11 years ago
Improve Json path parser
Nicholas Hydock
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over 11 years ago
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