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Inactive
Commits
: Listings
Analyzed
1 day
ago. based on code collected
2 days
ago.
Feb 12, 2025 — Feb 12, 2026
Showing page 6 of 14
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Add rake task to create PNGs from the SVG icons
Quintus
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almost 13 years ago
Update bundle
Quintus
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almost 13 years ago
Update bundle and add tests for choices, etc
Quintus
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almost 13 years ago
added charge skills for equipment, skill restrictions (this is not finish yet), states can influence the ability levels and also stats (it is not fixed so new stats can easy added) and skill is now an usable item
Hanmac
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almost 13 years ago
Commit Weekend stuff, some tests for events and some ability stuff
Hanmac
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almost 13 years ago
Added Notifiy stuff, @Quintus will be happy about, tests come tomorrow
Hanmac
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almost 13 years ago
Improve the Rakefile with an TestTask, it uses an modified run_code because of new test-unit
Hanmac
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almost 13 years ago
Add TestCase for the the chain function thanks to @Quintus
Hanmac
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almost 13 years ago
Add Enemy and Actor default equipment and add tests for that in test_states
Hanmac
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almost 13 years ago
Added ActorClass to the test_skills test
Hanmac
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almost 13 years ago
Add test_skills and some features that are tested: Ability#skills Battler#skills and Battler#add_skill Enemy#skills
Hanmac
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almost 13 years ago
Fixes some smaller stuff and use equippable instead of equipable
Hanmac
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almost 13 years ago
Add EquipableItem and autostates and test for that
Hanmac
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almost 13 years ago
Add Actor states and TestCases for it
Hanmac
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almost 13 years ago
add TestCase for the States and test the auto_state functions
Hanmac
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almost 13 years ago
Rebegin with new ScriptEngine, it uses Anonymous Modules with prepend ... that needs ruby2.0+ for running
Hanmac
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almost 13 years ago
add old and semi old scripts to the game engine
Hanmac
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almost 13 years ago
Improve Eventable’s documentation on @Hanmac’s request
Quintus
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almost 13 years ago
Add more finer-grained control over category types.
Quintus
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almost 13 years ago
Fix duplicate attribute names
Quintus
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almost 13 years ago
Add basic structure for category dialog.
Quintus
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almost 13 years ago
Update backend
Quintus
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almost 13 years ago
Remove unnecessary file
Quintus
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almost 13 years ago
Remove unnecessary workaround for nil value in category window
Quintus
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almost 13 years ago
Rename the skeleton category.
Quintus
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almost 13 years ago
Use the category name as the filename rather than unintuitive numbers.
Quintus
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almost 13 years ago
Proper handling of categories in projects.
Quintus
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almost 13 years ago
Add a category to the skeleton.
Quintus
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almost 13 years ago
Add the logic for adding categories.
Quintus
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almost 13 years ago
Convenience methods for accessing AttributeDefinitions.
Quintus
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almost 13 years ago
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