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Commits : Listings

Analyzed about 10 hours ago. based on code collected 1 day ago.
Feb 14, 2025 — Feb 14, 2026
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Add some inspects More... over 12 years ago
Open a dialog window when clicking a templated event on the map. More... over 12 years ago
Adapt new map API from the backend. More... over 12 years ago
Add a global state entry for the current template More... over 12 years ago
Properly display templates in the template combobox More... over 12 years ago
Improve docs More... over 12 years ago
Add saving/restoring templates. More... over 12 years ago
Don’t crash on template loading if no project is loaded More... over 12 years ago
Add combobox for templates. More... over 12 years ago
Add missing @templates More... over 12 years ago
Add toolbar buttons for new/open/save actions. More... over 12 years ago
Add some more docs More... over 12 years ago
Add tests for templates. More... over 12 years ago
Add a test for the Properties module More... over 12 years ago
Add missing FIXMEs More... over 12 years ago
Implement template-based and generic objects. More... over 12 years ago
Add a first draft for event templates More... over 12 years ago
Fix method visibility More... over 12 years ago
Add a possibility to add objects to the map, emitting events. More... over 12 years ago
Make Backend::Map a subclass of TiledTmx::Map. More... over 12 years ago
Add Game::Unit and Troop with a TroopTest. (it tests also Enemy.swap_enemies) More... over 12 years ago
disable currently State#features ... it does colide with Features#states in a StackError More... over 12 years ago
Add more Feature stuff, but also an StackError, i fix it later More... over 12 years ago
Commit the feature test, currently accessible with equipment More... over 12 years ago
Commit testCase for Selector add extra destructively attribute for items More... over 12 years ago
Add possibility to retrieve the Tmx object from the map widget. More... over 12 years ago
Add edit mode for object layers More... over 12 years ago
Can now create, save, and load objects on ObjectGroup layers. More... over 12 years ago
Commit Selector: it can be used to define how States and other react of specific items (the class may be merged with the Requirement class some day) More... over 12 years ago
Add toolbar buttons for the object-layer mode More... over 12 years ago