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Inactive
Commits
: Listings
Analyzed
about 10 hours
ago. based on code collected
1 day
ago.
Feb 14, 2025 — Feb 14, 2026
Showing page 3 of 14
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Code Location
Date
Add some inspects
Quintus
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over 12 years ago
Open a dialog window when clicking a templated event on the map.
Quintus
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over 12 years ago
Adapt new map API from the backend.
Quintus
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over 12 years ago
Add a global state entry for the current template
Quintus
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over 12 years ago
Properly display templates in the template combobox
Quintus
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over 12 years ago
Improve docs
Quintus
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over 12 years ago
Add saving/restoring templates.
Quintus
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over 12 years ago
Don’t crash on template loading if no project is loaded
Quintus
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over 12 years ago
Add combobox for templates.
Quintus
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over 12 years ago
Add missing @templates
Quintus
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over 12 years ago
Add toolbar buttons for new/open/save actions.
Quintus
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over 12 years ago
Add some more docs
Quintus
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over 12 years ago
Add tests for templates.
Quintus
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over 12 years ago
Add a test for the Properties module
Quintus
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over 12 years ago
Add missing FIXMEs
Quintus
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over 12 years ago
Implement template-based and generic objects.
Quintus
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over 12 years ago
Add a first draft for event templates
Quintus
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over 12 years ago
Fix method visibility
Quintus
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over 12 years ago
Add a possibility to add objects to the map, emitting events.
Quintus
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over 12 years ago
Make Backend::Map a subclass of TiledTmx::Map.
Quintus
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over 12 years ago
Add Game::Unit and Troop with a TroopTest. (it tests also Enemy.swap_enemies)
Hanmac
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over 12 years ago
disable currently State#features ... it does colide with Features#states in a StackError
Hanmac
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over 12 years ago
Add more Feature stuff, but also an StackError, i fix it later
Hanmac
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over 12 years ago
Commit the feature test, currently accessible with equipment
Hanmac
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over 12 years ago
Commit testCase for Selector add extra destructively attribute for items
Hanmac
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over 12 years ago
Add possibility to retrieve the Tmx object from the map widget.
Quintus
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over 12 years ago
Add edit mode for object layers
Quintus
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over 12 years ago
Can now create, save, and load objects on ObjectGroup layers.
Quintus
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over 12 years ago
Commit Selector: it can be used to define how States and other react of specific items (the class may be merged with the Requirement class some day)
Hanmac
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over 12 years ago
Add toolbar buttons for the object-layer mode
Quintus
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over 12 years ago
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