| npcdata fixed |
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over 14 years ago
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| Todo update |
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over 14 years ago
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| Todo update |
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over 14 years ago
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| Refactored item system |
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over 14 years ago
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| Logging improvements |
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over 14 years ago
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| ALBLALRLALRLARLALLRALRLALRLARL |
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over 14 years ago
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| something |
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over 14 years ago
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| Fixed seeAll cheat |
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over 14 years ago
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| Random 1 turn lag on the AI fixed |
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over 14 years ago
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| Added turn counter |
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over 14 years ago
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| Fixed idling npc's walking trough walls |
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over 14 years ago
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| Fixed corrupted npc's Added npcDump function |
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over 14 years ago
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| npcMovement |
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over 14 years ago
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| Added meleeDmg variable to npc's Updated rake stats to show better output |
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over 14 years ago
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| Attacking/searching works! |
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over 14 years ago
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| Changing the ai state works |
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over 14 years ago
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| Trying to get the ai function pointer ai to work |
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over 14 years ago
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| Searching/attacking using the pathfinding works |
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over 14 years ago
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| Pathfinding works! |
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over 14 years ago
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| Debuggin on the pathind that doesn't work |
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over 14 years ago
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| Merge branch 'master' of bitbucket.org:LauriM/roguelike |
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over 14 years ago
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| Changed some item colors |
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over 14 years ago
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| INVALID BUILD pathfinding that doesn't work |
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over 14 years ago
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| Flushing logfiles for realtime tailing |
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over 14 years ago
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| npc ai going in and out of the search state works |
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over 14 years ago
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| More AI implementations, added hostile dummy ncp |
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over 14 years ago
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| Added rest of the possible directions |
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over 14 years ago
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| Waking up sleeping npc's |
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over 14 years ago
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| Added AI relation states Added mapLosCheckByPos wrapper for mapLosCheck Added basic aiTick events |
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over 14 years ago
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| Helper.sh replaced with a rake file |
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over 14 years ago
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