| Fixed the flee pathfinding system |
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over 14 years ago
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| Flee behaviour implemented! |
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over 14 years ago
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| Implemented a flee functionality |
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over 14 years ago
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| Build command for windows |
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over 14 years ago
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| Updated the note |
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over 14 years ago
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| Notes about the windows version |
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over 14 years ago
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| Now compiling on windows! |
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over 14 years ago
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| Minor technical change by jaba |
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over 14 years ago
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| Fixed malloc error on stairs down event |
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over 14 years ago
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| Added diagonally movement for npc's |
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over 14 years ago
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| Fixed static analysis reports |
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over 14 years ago
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| Added allocation view to debug the allocations Fixed allocation bug right away :D |
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over 14 years ago
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| Added dmg messages |
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over 14 years ago
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| Rendering message log on the right side if the window is large enough Closing the game if the window size is not correct |
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over 14 years ago
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| Logs can now be displayed ingame |
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over 14 years ago
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| Added turn number and color support to the msg system |
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over 14 years ago
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| Fixed item pickup system |
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over 14 years ago
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| Resetting level won't reset inventory |
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over 14 years ago
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| Added blood effect when npc hits the player |
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over 14 years ago
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| Limiting stored messages to 20 |
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over 14 years ago
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| Fixed the random number generator not being random |
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over 14 years ago
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| Added item pickup messages |
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over 14 years ago
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| Displaying latest message on the top |
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over 14 years ago
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| Fixed null character bug on the msg allocation |
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over 14 years ago
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| Displaying message history on screen |
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over 14 years ago
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| Added msg system with linked lists! |
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over 14 years ago
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| Saving/loading kinda works, causes segfaults after loading game |
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over 14 years ago
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| [broken] Trying to fix the save system |
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over 14 years ago
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| Mapdata is now dynamic |
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over 14 years ago
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| Added realloc debug msg also to the itemVisData |
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over 14 years ago
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