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I Use This!
Inactive

Commits : Listings

Analyzed 1 day ago. based on code collected 3 days ago.
Sep 13, 2025 — Sep 13, 2026
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Generating up/down stairs
LauriM
as Lauri Makinen
More... over 14 years ago
Added void tile and reworked the game display
LauriM
as Lauri Makinen
More... over 14 years ago
Fov is bit of a hack, but it works atm
LauriM
as Lauri Makinen
More... over 14 years ago
Visualizing the LoS calculations
LauriM
as Lauri Makinen
More... over 14 years ago
mapLosCheck function implemented
LauriM
as Lauri Makinen
More... over 14 years ago
Changed TILE_EMPTY symbol
LauriM
as Lauri Makinen
More... over 14 years ago
Moved player rendering to playerRender method Color won't "bleed" to other parts of the rendering system
LauriM
as Lauri Makinen
More... over 14 years ago
Color overlay implemented on top of the map
LauriM
as Lauri Makinen
More... over 14 years ago
Updated todo
LauriM
as Lauri Makinen
More... over 14 years ago
Reenabled movement
LauriM
as Lauri Makinen
More... over 14 years ago
Drawing rock borders into the room during generation
LauriM
as Lauri Makinen
More... over 14 years ago
Rendering some tunnels!
LauriM
as Lauri Makinen
More... over 14 years ago
Added todo.md
LauriM
as Lauri Makinen
More... over 14 years ago
Enum thing
LauriM
as Lauri Makinen
More... over 14 years ago
Removed playerz and fixed random bugs
LauriM
as Lauri Makinen
More... over 14 years ago
Creating enum for tile systems Moved some definitions around
LauriM
as Lauri Makinen
More... over 14 years ago
Added args
LauriM
as Lauri Makinen
More... over 14 years ago
Fixed the whole fucking thing
LauriM
as Lauri Makinen
More... over 14 years ago
Changed the map storing system
LauriM
as Lauri Makinen
More... over 14 years ago
Small style change
LauriM
as Lauri Makinen
More... over 14 years ago
Fixed the room collision check
LauriM
as Lauri Makinen
More... over 14 years ago
Rooms won't collide while generating and globals are used more on the generation process
LauriM
as Lauri Makinen
More... over 14 years ago
Better function to check the room state, will work with multitiple tile types in the future.
LauriM
as Lauri Makinen
More... over 14 years ago
Check position to be ok when generating the room
LauriM
as Lauri Makinen
More... over 14 years ago
Room generation kinda works
LauriM
as Lauri Makinen
More... over 14 years ago
Fixed the premake pathing
LauriM
as Lauri Makinen
More... over 14 years ago
Creating the start room for player
LauriM
as Lauri Makinen
More... over 14 years ago
Added premake updating to tag_update
LauriM
as Lauri Makinen
More... over 14 years ago
Added cloc to the tag_updater script
LauriM
as Lauri Makinen
More... over 14 years ago
Added math files with random function
LauriM
as Lauri Makinen
More... over 14 years ago