Tags : Browse Projects

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Really Rather Good Battles In Space

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  No analysis available

Really Rather Good Battles In Space (rrgbis) is a real time strategy game with fleets of spaceships.

0 lines of code

0 current contributors

0 since last commit

0 users on Open Hub

Activity Not Available
0.0
 
I Use This
Mostly written in language not available
Licenses: gpl

fluxagama

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  Analyzed 1 day ago

A vertical shooter using PyGame.

292 lines of code

0 current contributors

8 months since last commit

0 users on Open Hub

Very Low Activity
0.0
 
I Use This
Licenses: No declared licenses

baystation

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  Analyzed about 9 hours ago

The code for Baystation12's branch of SS13.

18.6K lines of code

156 current contributors

3 days since last commit

0 users on Open Hub

Very High Activity
0.0
 
I Use This

Vigilant Steel

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  Analyzed about 7 hours ago

A space game using Rust & WebAssembly

5.6K lines of code

0 current contributors

over 3 years since last commit

0 users on Open Hub

Inactive
0.0
 
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Broad-phase

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  Analyzed 1 day ago

Lua Implementation of space-partitioning techniques for broad-phase collision detection

650 lines of code

0 current contributors

over 10 years since last commit

0 users on Open Hub

Inactive
0.0
 
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GalGen Trader

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  Analyzed about 10 hours ago

GalGen Trader is (or at least will be) a 2D space trading and exploration game set in a complex and persistent procedurally-generated universe. Dwarf Fortress in space, if you will. The game is focused on providing a large amount of freedom-of-choice in a massive, consistent, and interesting ... [More] galaxy. The player can be a merchant, or a bounty hunter, or a mercenary- or a politician, or a soldier. Every choice the player makes will have some lasting impact on the universe, albeit usually a small one. The game is written in Python 3, and makes heavy use of its ability to import arbitrary code at runtime, allowing for an "extension" system that can add new content, mechanics, or even override parts of the core game. [Less]

198 lines of code

0 current contributors

over 10 years since last commit

0 users on Open Hub

Inactive
0.0
 
I Use This
Licenses: No declared licenses

space-nerds-in-space

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  Analyzed 1 day ago

gtk/linux open source multi-player spaceship bridge simulator inspired by "Artemis Spaceship Bridge Simulator"

127K lines of code

7 current contributors

about 1 month since last commit

0 users on Open Hub

Moderate Activity
0.0
 
I Use This
Licenses: No declared licenses

Project Trillek

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  Analyzed 42 minutes ago

Trillek is a open world space game, inspired by Notch's 0x10c. The 0x10c community took this project upon themselves after Notch announced that he was no longer working on his game. The game will feature a programmable CPU which you can control with assembly code, ship construction and ... [More] multiplayer shared over multiple servers. The main vision of the game is to create something completely open that can be driven by players, modders, and an open story. The less restrictions and limitations the better. [Less]

9.84K lines of code

0 current contributors

over 9 years since last commit

0 users on Open Hub

Inactive
0.0
 
I Use This
Licenses: expat, lgpv3_or_..., unlicense
Tags space

Remnants of the Precursors

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  Analyzed about 24 hours ago

Remnants of the Precursors is a Java-based modernization of the original Master of Orion game from 1993.

129K lines of code

0 current contributors

almost 2 years since last commit

0 users on Open Hub

Very Low Activity
0.0
 
I Use This
Licenses: No declared licenses

Space Race

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  Analyzed about 1 hour ago

2.37K lines of code

0 current contributors

about 10 years since last commit

0 users on Open Hub

Inactive
0.0
 
I Use This