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Thousand Parsec KDE Client

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Claimed by KDE Analyzed 4 months ago

Thousand Parsec KDE client. Thousand Parsec has been discontinued since 2012. Try the FreeOrion project instead.

3.7K lines of code

1 current contributors

over 5 years since last commit

11 users on Open Hub

Activity Not Available
5.0
 
I Use This
Licenses: gpl3_or_l..., lgpl

PySoy

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  No analysis available

PySoy is a cross-platform Python 3D game engine which enables developers to easily build and deploy games on the cloud. The engine is designed for OpenGL ES 2.0 to run virtually unmodified on most platforms including desktop clients, web browsers, and mobile devices. Game distribution is ... [More] greatly eased through the engine's "cloud gaming" design; its intended for the Python-based games to run on one or more servers and played without having to download the game. The purpose of the PySoy project is to enable more people to develop and more rapidly deploy high quality copyleft games. [Less]

0 lines of code

0 current contributors

0 since last commit

11 users on Open Hub

Activity Not Available
5.0
 
I Use This
Mostly written in language not available
Licenses: AGPL3_or_...

Moovida

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  No analysis available

Moovida is a cross platform media center solution using the GStreamer multimedia framework.

0 lines of code

0 current contributors

0 since last commit

11 users on Open Hub

Activity Not Available
3.75
   
I Use This
Mostly written in language not available
Licenses: gpl3

Crystal Entity Layer

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  No analysis available

Crystal Entity Layer is a layer that sits on top of Crystal Space 3D Engine. It provides the notion of entities and property classes. As such it will make it easier to make games using Crystal Space.

0 lines of code

0 current contributors

0 since last commit

11 users on Open Hub

Activity Not Available
4.85714
   
I Use This
Mostly written in language not available
Licenses: lgpl

Coin3D

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  Analyzed 1 day ago

Coin3D is a high-level, retained-mode toolkit for effective 3D graphics development.

1.96M lines of code

8 current contributors

3 days since last commit

11 users on Open Hub

Moderate Activity
5.0
 
I Use This

Vega Strike

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  Analyzed about 23 hours ago

Vega Strike is a cross-platform space flight simulation game. Inspired by the gameplay of classics such as Wing Commander: Privateer, Vega Strike features an open-ended universe in which players can trade, fight, and explore. Players can also take missions, and maintain relations with the three ... [More] races and various factions of the game. Recent development versions include experimental netplay. There are also a number of mod projects in development, including mods for Wing Commander, Star Trek, Elite, and several original universes. [Less]

314K lines of code

0 current contributors

4 days since last commit

10 users on Open Hub

Moderate Activity
5.0
 
I Use This

Oolite

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  Analyzed 4 months ago

Oolite is a space sim game, inspired by Elite, powered by Objective-C and OpenGL, and designed as a small game that is easy for users to pick up, modify and expand upon. Almost every aspect of the game can be changed by using simple, free graphics packages and text editors. Originally written for ... [More] Mac OS X, and under continuous development for almost ten years, Oolite is available for Mac OS X (10.5 and higher), Windows XP and later, and Linux. [Less]

261K lines of code

5 current contributors

6 months since last commit

10 users on Open Hub

Activity Not Available
4.75
   
I Use This

Ardor3D

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  Analyzed about 11 hours ago

Ardor3D is a professionally oriented, Java based 3D graphics engine.

198K lines of code

1 current contributors

2 months since last commit

9 users on Open Hub

Very Low Activity
4.0
   
I Use This

realXtend Tundra

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  Analyzed about 9 hours ago

RealXtend Tundra (ex-Naali) is a scriptable 3D internet application development platform. It is aimed primarily for application developers, as a platform for creating networked 3D worlds with customized content.

339K lines of code

0 current contributors

about 8 years since last commit

9 users on Open Hub

Inactive
5.0
 
I Use This
Licenses: apache_2, bsd_2clau...

MeshLab

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  No analysis available

MeshLab, a mesh processing system, for user assisted editing, cleaning, filtering and rendering of large unstructured 3D triangular meshes (typical 3D scanning meshes). The system relies for mesh processing tasks on the gpl VCG library (vcg.sf.net).

0 lines of code

0 current contributors

0 since last commit

9 users on Open Hub

Activity Not Available
4.0
   
I Use This
Mostly written in language not available
Licenses: gpl