Tags : Browse Projects

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Sweet Persist

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  Analyzed about 1 hour ago

Sweet Persist is a C++ library that serializes data to and from streams in XML, JSON, Lua, and binary formats.

12.2K lines of code

1 current contributors

over 4 years since last commit

1 users on Open Hub

Inactive
0.0
 
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PixelLight

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  Analyzed about 20 hours ago

PixelLight is a cross-platform application framework for any kind of 3D applications like games, interactive simulations or visualizations. It's based on a highly flexible scene graph system that allows you to compose and visualize any type of 3D scene for your application. PixelLight is written ... [More] in C++ and has been designed with flexibility and extensibility as one of it's main goals. Therefore, it's not only a 3D engine, but a consistent framework that allows you to combine all the components that you need for your application without having to care about the differences of the actual libraries, APIs or operating systems that you are using. The underlying systems and libraries are abstracted by a powerful reflection and component system. [Less]

416K lines of code

0 current contributors

about 11 years since last commit

1 users on Open Hub

Inactive
5.0
 
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lua-handlers

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  Analyzed about 5 hours ago

Provides a set of async. callback based handlers for working with raw TCP/UDP socket, ZeroMQ sockets, or HTTP requests.

4.35K lines of code

0 current contributors

over 7 years since last commit

1 users on Open Hub

Inactive
0.0
 
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genometools

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  Analyzed about 8 hours ago

GenomeTools genome analysis system.

598K lines of code

2 current contributors

2 months since last commit

1 users on Open Hub

Low Activity
0.0
 
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Fawkes Robot Software Framework

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  Analyzed 4 months ago

Fawkes is a component-based Software Framework for Robotic Real-Time Applications for various Platforms and Domains.

594K lines of code

9 current contributors

5 months since last commit

1 users on Open Hub

Activity Not Available
0.0
 
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LuaUnit

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  Analyzed about 4 hours ago

LuaUnit is a xUnit testing framework written for the Lua language.

8.76K lines of code

1 current contributors

4 months since last commit

1 users on Open Hub

Very Low Activity
4.0
   
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luabins

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  Analyzed about 11 hours ago

luabins — Lua Binary Serialization Library Allows to save tuples of primitive Lua types into binary chunks and to load saved data back. Luabins works with * nil * boolean * number * string * table (see below) Luabins refuses to save * function * thread ... [More] * userdata Luabins intentionally does not save or check any meta-information (versions, endianness etc.) along with data. If needed, it is to be handled elsewhere. Table serialization 1. Metatatables are ignored. 2. Table nesting depth should be no more than LUABINS_MAXTABLENESTING. 3. On table save references are not honored. Each encountered reference becomes independent object on load. [Less]

2.93K lines of code

0 current contributors

over 8 years since last commit

1 users on Open Hub

Inactive
0.0
 
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webflag

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  Analyzed about 3 hours ago

webflag is a web based software which helps to find other role players in World of Warcraft. webflag makes the character descriptions from the flagRSP-addon available on the net. So you can search for RP players based on class and level range for your next adventure.

624 lines of code

0 current contributors

over 13 years since last commit

1 users on Open Hub

Inactive
5.0
 
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Licenses: No declared licenses

lua-xmlreader

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  Analyzed about 19 hours ago

An implementation of the XmlReader API for Lua using libxml2.

809 lines of code

0 current contributors

over 15 years since last commit

1 users on Open Hub

Inactive
0.0
 
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lua-tinycdb

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  Analyzed about 24 hours ago

A binding to the tinycdb library by Michael Tokarev, which is a public domain implementation of Daniel J. Bernstein's Constant Database. Includes the tinycdb source so there are no external dependences.

1.15K lines of code

0 current contributors

almost 15 years since last commit

1 users on Open Hub

Inactive
0.0
 
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