Tags : Browse Projects

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Sweet Lua

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  Analyzed 1 day ago

Sweet Lua is a C++ to Lua binding library. It supports binding C++ functions, classes, and objects as Lua functions and tables, yielding, type checking, error translation, and iterator translation.

7.5K lines of code

1 current contributors

over 5 years since last commit

1 users on Open Hub

Inactive
0.0
 
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webflag

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  Analyzed about 4 hours ago

webflag is a web based software which helps to find other role players in World of Warcraft. webflag makes the character descriptions from the flagRSP-addon available on the net. So you can search for RP players based on class and level range for your next adventure.

624 lines of code

0 current contributors

about 15 years since last commit

1 users on Open Hub

Inactive
5.0
 
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Licenses: No declared licenses

lua-xmlreader

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  Analyzed 1 day ago

An implementation of the XmlReader API for Lua using libxml2.

809 lines of code

0 current contributors

about 17 years since last commit

1 users on Open Hub

Inactive
0.0
 
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lua-tinycdb

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  Analyzed 1 day ago

A binding to the tinycdb library by Michael Tokarev, which is a public domain implementation of Daniel J. Bernstein's Constant Database. Includes the tinycdb source so there are no external dependences.

1.15K lines of code

0 current contributors

over 16 years since last commit

1 users on Open Hub

Inactive
0.0
 
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lua-handlers

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  Analyzed about 14 hours ago

Provides a set of async. callback based handlers for working with raw TCP/UDP socket, ZeroMQ sockets, or HTTP requests.

4.35K lines of code

0 current contributors

about 9 years since last commit

1 users on Open Hub

Inactive
0.0
 
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Cast Lead

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  Analyzed about 2 months ago

Cast Lead is a simple real-time strategy game about war. Its development was induced by the first two weeks of the 2008-2009 Israel-Gaza conflict.

1.27K lines of code

0 current contributors

over 12 years since last commit

1 users on Open Hub

Activity Not Available
5.0
 
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PixelLight

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  Analyzed 1 day ago

PixelLight is a cross-platform application framework for any kind of 3D applications like games, interactive simulations or visualizations. It's based on a highly flexible scene graph system that allows you to compose and visualize any type of 3D scene for your application. PixelLight is written ... [More] in C++ and has been designed with flexibility and extensibility as one of it's main goals. Therefore, it's not only a 3D engine, but a consistent framework that allows you to combine all the components that you need for your application without having to care about the differences of the actual libraries, APIs or operating systems that you are using. The underlying systems and libraries are abstracted by a powerful reflection and component system. [Less]

416K lines of code

0 current contributors

over 12 years since last commit

1 users on Open Hub

Inactive
5.0
 
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ArcAddons

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  Analyzed about 6 hours ago

ArcAddons is the official addon project for ArcEmu that add functionality or simplify tasks.

112K lines of code

0 current contributors

almost 13 years since last commit

1 users on Open Hub

Inactive
5.0
 
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genometools

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  Analyzed about 10 hours ago

GenomeTools genome analysis system.

598K lines of code

2 current contributors

over 1 year since last commit

1 users on Open Hub

Very Low Activity
0.0
 
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LGI

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  Analyzed about 17 hours ago

Lua dynamic binding to GNOME libraries using gobject-introspection framework.

19.6K lines of code

6 current contributors

9 months since last commit

1 users on Open Hub

Very Low Activity
0.0
 
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