This is a VNC viewer with a GGI backend. It is a fast and flexible VNC client. ggivnc was initially created to test various aspects of the VNC target in GGI, but it has matured into a full-blown client.
NIL is a gaming input library, currently for Windows only.
NIL can tell apart every input device connected to the computer, including keyboards and mice.
Multi-keyboard and multi-mice input support is, for once, a breeze.
NIL is fully based on Plug-and-Play support: It knows when devices are
... [More] connected and disconnected
from the computer, and remembers previously-connected devices when reconnected. [Less]
The Abstract Input System (AIS) is an input system written in C++ which aims to abstract away as many types of input devices possible and add additional features not typically present in a traditional input system.
QDriverStation is an open-source, cross-platform alternative to the FRC Driver Station.
The application looks and behaves almost identically to the FRC Driver Station, we may release some tutorials in the future. If you are already familiar with the FRC Driver Station, and like our project, we
... [More] would welcome any contributions regarding the documentation and/or tutorials for new users.
Joystick input is achieved with SDL 2.0, which is a cross-platform library for C/C++.
The actual code that moves and manages a FRC robot is found in a separate library, which you can use in your own Qt projects or change it to support older (and future) communication protocols. [Less]
Python-uinput is Python interface to Linux uinput kernel module which allows attaching userspace device drivers into kernel. In practice, Python-uinput makes it dead simple to create virtual joysticks, keyboards and mice for generating arbitrary input events programmatically.
This site uses cookies to give you the best possible experience.
By using the site, you consent to our use of cookies.
For more information, please see our
Privacy Policy