The JOGL project hosts the development version of the Java™ Binding for the OpenGL® API, and is designed to provide hardware-supported 3D graphics to applications written in Java.
JOGL provides full access to the APIs in the OpenGL 1.3 - 3.0, 3.1 - 3.3, ≥ 4.0, ES 1.x and ES 2.x specification as
... [More] well as nearly all vendor extensions. OpenGL Evolution & JOGL (UML) gives you a brief overview of OpenGL, it's profiles and how we map them to JOGL.
JOGL integrates with the AWT and Swing widget sets, as well with custom windowing toolkits using the NativeWindow API. JOGL also provides it's own native windowing toolkit, NEWT. [Less]
ModelGUI (or simply mgui) is an open source Java-based project intended to provide a graphic user interface (GUI) for interactions between scientists (or enthusiasts) and their models. It offers 2D and 3D graphic rendering, database functionality, graph visualization, various geometric functions
... [More], project management, and a pipeline execution framework. It is currently in the alpha (development) phase. [Less]
An extensible, real-time, WYSIWYG, 3D visualization, simulation, and game-design authoring tool. Integrates Java3D and the RCP framework from Eclipse using SWT_AWT. Drag-&-Drop editing of a complex Java3D scene graph. Fast 3D prototyping & web delivery.
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