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Primordial Machine

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  No analysis available

An exercise in Programming Language Design, Interpreter and Compiler Construction

0 lines of code

0 current contributors

0 since last commit

1 users on Open Hub

Activity Not Available
5.0
 
I Use This
Mostly written in language not available
Licenses: mozilla_p...

maglev

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  Analyzed about 20 hours ago

Ruby that scales™ MagLev /măg-lĕv/ n. a fast, stable, Ruby implementation with integrated object persistence and distributed shared cache.

199K lines of code

0 current contributors

almost 2 years since last commit

1 users on Open Hub

Very Low Activity
0.0
 
I Use This

kona

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  Analyzed about 14 hours ago

Kona is an open-source implementation of the K programming language (K3.2). If you're new to APL, you probably want this project. The K language was originally designed by Arthur Whitney and Kx Systems. It is an ASCII-based array language and a precursor to Kx's KDB, KDB+, and Q. Kona is unaffiliated with Kx.

11.7K lines of code

5 current contributors

10 months since last commit

1 users on Open Hub

Very Low Activity
0.0
 
I Use This
Licenses: No declared licenses

AkLisp

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  Analyzed about 8 hours ago

A toy Lisp dialect

8.91K lines of code

0 current contributors

about 8 years since last commit

1 users on Open Hub

Inactive
0.0
 
I Use This

Scsh - The Scheme Shell

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  Analyzed about 9 hours ago

Scsh is an open-source Unix shell embedded within Scheme, running on all major Unix platforms including AIX, Cygwin, Linux, FreeBSD, GNU Hurd, HP-UX, Irix, Mac OS X, Solaris, and some others. Scsh is a variant of Scheme 48 (an R5RS compliant new-tech Scheme system) Scsh is designed for writing ... [More] real-life standalone Unix programs and shell scripts. Scsh spans a wide range of application, from “script” applications usually handled with perl or sh, to more standard systems applications usually written in C. [Less]

104K lines of code

0 current contributors

about 16 years since last commit

1 users on Open Hub

Inactive
3.5
   
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OVAL Interpreter

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  Analyzed about 19 hours ago

The OVAL Interpreter is a freely available reference implementation that demonstrates the evaluation of OVAL Definitions. Based on a set of Definitions the interpreter collects system information, evaluates it, and generates a detailed OVAL Results file.

127K lines of code

0 current contributors

over 8 years since last commit

1 users on Open Hub

Inactive
0.0
 
I Use This

huginn programming language

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  No analysis available

huginn - programming language with no quirks, so simple every child can master it. Huginn is a computer programming language with following traits: - interpreted - imperative - functional style (functions, lambdas and closures are first class citizens) - object oriented (user defined types ... [More] , composition, inheritance, exceptions) - introspective, non-reflective type system - strongly typed (absolutely no implicit value conversions and no implicit type coercion) - dynamically typed (final type consistency checks are done at runtime) - duck typing - no quirks guarantee - support arbitrary precision calculations per built-in type - interpreter/executor trivially embeddable in C++ code [Less]

0 lines of code

1 current contributors

0 since last commit

1 users on Open Hub

Activity Not Available
0.0
 
I Use This
Mostly written in language not available
Licenses: afpl, by-nc-nd-40

nJScript

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Claimed by NGINX, Inc. Analyzed 1 day ago

118K lines of code

9 current contributors

9 days since last commit

1 users on Open Hub

Moderate Activity
5.0
 
I Use This

xemmai

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  No analysis available

xemmai is a dynamic programming language. It has lambda closures, classes, exceptions, modules, threads and fibers. It is implemented in C++ and has C++ friendly API to implement extension modules. It aims to be a general purpose glue language. It runs on linux, windows, and hopefully other unix ... [More] systems. Internally, codes are executed on a byte code interpreter. It also has a concurrent garbage collector to utilize multiple processors. [Less]

0 lines of code

1 current contributors

0 since last commit

1 users on Open Hub

Activity Not Available
0.0
 
I Use This
Mostly written in language not available
Licenses: mit

microlua

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  Analyzed 1 day ago

MicroLua brings the programming language Lua on the Nintendo DS for easy and fast development of beautiful homebrews! Based on brunni's µLibrary, µLua is a Lua interpreter featuring fast drawings and many important functionalities. You can exploit your Nintendo DS with the simplistic yet powerful ... [More] Lua language! On your cartridge, MicroLua is a NDS executable that shows as its frontend a great graphical shell from which you can explore your cartridge and run Lua scripts written for µLua. µLua already benefits from an impressive collection of homebrews, from a complete and expandable MicroLua IDE to enjoyable games, produced by an active and helpful community. [Less]

33.5K lines of code

0 current contributors

almost 10 years since last commit

1 users on Open Hub

Inactive
5.0
 
I Use This