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AeroTarget

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  No analysis available

Após anos de desenvolvimento do framework GBF e de alguns jogos, chegou o momento de difundir o conhecimento adquirido, para isso irei a partir de agora por meio do projeto 'Aero Target', o qual é subprojeto do PJMOO (Projetando Jogos Multiplataforma com Orientação a Objetos) laçar um tutorial por ... [More] meio desse wiki, focado no Aero Target, com o objetivo de ensinar como programar jogos e como utilizar o GBF. Estaremos agora publicando o tutorial, o qual deve evoluir durante as próximas semanas, até que de fato tenhamos o Aero Target, de forma funcional e pronto para ser jogado e 'desmontado' pelos leitores. [Less]

0 lines of code

0 current contributors

0 since last commit

1 users on Open Hub

Activity Not Available
5.0
 
I Use This
Mostly written in language not available
Licenses: gpl

F2IBuilder

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  Analyzed 2 months ago

F2IBuilder, é uma ferramenta para geração de imagens contendo os caracteres de uma fonte (letra), a imagem gerada é utilizada basicamente em uma técnica chamada FontBitmap?, que consiste na utilização de uma imagem contendo os caracteres que se deseja desenhar na tela, tal técnica é amplamente ... [More] emprega em software multimídias e jogos. F2IBuilder, é um gerador de fontes bitmap, opensource e multiplataforma, desenvolvido em linguagem java, de acordo com a licença GPL. English F2IBuilder is a tool for generation of images i contend the characters, the generated image is used basically in one called technique Bitmap Font, that consists of the use of an image contends the characters that if it desires to draw in the screen, such technique is widely uses in software multimedia and games. [Less]

4.34K lines of code

0 current contributors

about 13 years since last commit

1 users on Open Hub

Activity Not Available
5.0
 
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OpenMafia

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  Analyzed about 23 hours ago

Most of you probably know a Czech legendary game Mafia: The City of Lost Heaven. Released in 2002, it brought many of us an awesome experience full of action, emotions and realism. It is the game that can't be forgotten, the game that is seen as an example of how games should act like and what the ... [More] possibilities truly are once passionate people decide to jump into a dream realisation. We aim to create open-source tools for the game Mafia. The ultimate goal is to recreate the original game engine using Unity, to build up our framework thanks to which we can enjoy playing Mafia once more and also simplify modding process. [Less]

22K lines of code

2 current contributors

over 5 years since last commit

1 users on Open Hub

Inactive
0.0
 
I Use This

steelandconcrete

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  No analysis available

Multiplayer real time strategy game

0 lines of code

0 current contributors

0 since last commit

1 users on Open Hub

Activity Not Available
0.0
 
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Mostly written in language not available
Licenses: gpl3_or_l...

Mokomaze

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  Analyzed 1 day ago

Mokomaze is the opensource implementation of the classic game where you control a steel ball by tilting a wooden labyrinth. It is written in C using SDL and adapted for Neo Freerunner.

5.1K lines of code

1 current contributors

over 6 years since last commit

1 users on Open Hub

Inactive
5.0
 
I Use This

BattletechMUX

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  Analyzed 9 months ago

BattletechMUX is a server for a text-based realtime rendition of Battletech, the popular boardgame that was pioneered by FASA (now owned by WizKids). However, instead of using a table-top system like in the traditional boardgame, BattletechMUXs are persistent games which are enjoyed by people all ... [More] over the world rather than gathered around a table. Developers have lots of options in creating games. Some may be team oriented, others may focus on the individual. Some may emphasize sneaky, infiltration missions, others may be home to large-scale battles. BattletechMUX is varied and rich enough to provide different kinds of play styles, only limited by one's imagination. [Less]

1.56M lines of code

0 current contributors

over 11 years since last commit

1 users on Open Hub

Activity Not Available
5.0
 
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A3P

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  Analyzed about 13 hours ago

A3P is an indie online shooter that combines the best aspects of the Third Person Shooter and Real-Time Strategy genres. Load out your units with weapons and special abilities, then lead them to victory on the battlefield!

9K lines of code

0 current contributors

over 13 years since last commit

1 users on Open Hub

Inactive
0.0
 
I Use This
Tags game indie

lycanobot

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  No analysis available

Lycanobot is an IRC bot used to play the game, "The Werewolves of Thiercelieux" (Les Loups-Garous de Thiercelieux), which is quite like Mafia, the traditional Russian party game. It aims to do everything a game master has to, including distributing cards, asking things in private, announcing kills, etc.

0 lines of code

0 current contributors

0 since last commit

1 users on Open Hub

Activity Not Available
3.0
   
I Use This
Mostly written in language not available
Licenses: gpl

Logstalgia

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  Analyzed 1 day ago

Logstalgia (aka ApachePong) replays or streams a standard website access log as a retro arcade game-like simulation.

6.58K lines of code

0 current contributors

2 months since last commit

1 users on Open Hub

Very Low Activity
5.0
 
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MyPHPpa

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  Analyzed 1 day ago

Originally started by Jens Beyer this project is a fork of the MyPHPpa code. The goal is to have an updated version of the code that works on PHP 5 with MySQL 5. MyPHPpa is a web game in a space setting. It is a tick based game where the game happens in turns of whatever you set the timer to.

43.1K lines of code

2 current contributors

about 6 years since last commit

1 users on Open Hub

Inactive
0.0
 
I Use This