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Posted over 8 years ago by [email protected] (Strangerke)
This year, Google announced the largest Summer of Code ever, with 201 accepted organizations. We are very pleased to announce we are participating this year again, together with our sister project ResidualVM. Are you a motivated student? ... [More] Do you want to participate in the largest Google Summer of Code ever? Do you want to be known as a contributor to one of the largest game preservation projects? Then ScummVM and ResidualVM are waiting for you! Have a look at our ideas page or bring your own idea! In any case, don't hesitate to chat with us on IRC! One place: Freenode. Two channels: #scummvm and #residualvm [Less]
Posted over 8 years ago by [email protected] (sev)
The Dude... the Pipe... the Dark-Burrow-Dweller... and you. After several years of development, the ScummVM Team is pleased to announce full support for the obscure, fancy, and engaging adventure game The Full Pipe (Полная Труба in ... [More] Russian). Grab your Game CD (Android and iOS versions are not supported), the daily build, and help us test Dude's adventures in the world of Small Fries. Before you start your test run, we encourage you to read through our testing guidelines, and please take some screenshots along the way. Now, go! The Dude just has fallen into the deep full pipe. [Less]
Posted over 8 years ago by [email protected] (sev)
The Dude... the Pipe... the Dark-Burrow-Dweller... and you. After several years of development, the ScummVM Team is pleased to announce full support for the obscure, fancy, and engaging adventure game The Full Pipe (Полная Труба in ... [More] Russian). Grab your Game CD (Android and iOS versions are not supported), the daily build, and help us test Dude's adventures in the world of Small Fries. The game is not available in English, but doesn't have any text other than in the menus. Thus if you don't have the game already you can buy the German version published by Daedalic Entertainment. Before you start your test run, we encourage you to read through our testing guidelines, and please take some screenshots along the way. Now, go! The Dude just has fallen into the deep full pipe. [Less]
Posted over 8 years ago by [email protected] (criezy)
Until now, translating the ScummVM software was not straightforward. Contributors had to get the translations template file to their computer, update the translation using a dedicated application, and then propose the updated translation ... [More] to the ScummVM team using a Pull Request or our bug tracker. The ScummVM team itself also had some manual tasks to perform, such as updating the translation templates from the source code when needed or rebuilding the binary translation file after receiving a translator's contribution. All this belongs to the past. Now, thanks to our new translations website, powered by Weblate, updating the translations is easier and more comfortable than ever before. Translation templates are updated automatically when needed, and so is the binary translation data file. Translators now just have to translate. That's it. The website also helps translators by performing automated quality checks and suggesting (machine) translations. Finally, the new site also adds a community aspect to translations, enabling users to vote for suggested translations and even make their own suggestions. Anybody can view the translations, but you will need to log in to make suggestions, comment, and vote. You can log in using your GitHub or Facebook account, or by creating an account on the website. You will still need to contact us if you want to contribute further (for example to start a new translation or help on an existing one), as we will need to grant you access to the Translators group. Unlike regular users, translators can accept or reject suggestions and modify translations directly. Contact us by visiting the #scummvm IRC channel on irc.freenode.net or by sending an email to [email protected] if you are interested in becoming an official translator. Otherwise, head over to https://translations.scummvm.org/ now, and help us make ScummVM accessible to everyone. [Less]
Posted almost 9 years ago by [email protected] (sev)
Our one month testing period is over. Thanks to a lot of help from you, our fellow users and testers, we are now ready to ship our next release. As always, we have been busy adding more games and enhancing old ones. Now, after many years in ... [More] production, we are proud to announce support for Myst and Myst: Masterpiece Edition. Besides that, we now support U.F.O.s and the early Sierra Hi-Res adventures, namely Hi-Res Adventure #0: Mission Asteroid, Hi-Res Adventure #1: Mystery House and Hi-Res Adventure #2: The Wizard and the Princess, for a total of six newly supported games. With this release we are switching to SDL 2, so please, report any bugs you encounter. Last time we introduced Sparkle-based updates for Mac, and now we're trying to launch it also for Windows. Hopefully, you will see it in action once we release our next version. Once again, we would like to mention that auto-updating is selected as an opt-in during your first start up. By default, if you enable it, it will check weekly for new releases. Screenshots of this in action can be seen at the WinSparkle website. Notable bugfixes and enhancements include Hercules rendering and font for the AGI games, numerous bugfixes to SCI games, enhanced Sherlock games experience, and AmiUpdate on the Amiga port. The full list of changes included in this release can be found in the release notes and the binaries are provided on our downloads page. Wait no more, and start playing Myst or U.F.O.s right now! [Less]
Posted almost 9 years ago by [email protected] (waltervn)
"You are in the front yard of a large, abandoned Victorian house." You can now experience adventure game history, and play Sierra's early Hi-Res Adventure #1: Mystery House in ScummVM. Dare you leap back to 1980 and take the steps up to ... [More] the porch? Grab the game and a daily build, and join our testing by stepping back in time. We're proud to announce that we now also have support for several other games using the same ADL system — which feature advanced technologies such as color graphics! Perhaps you'd rather save the planet (Hi-Res Adventure #0: Mission Asteroid), or save the princess ( Hi-Res Adventure #2: The Wizard and the Princess)? We're working on the rest of the Hi-Res Adventure games, but in the meantime, we're releasing support for the Apple II versions of these three games for testing, and look forward to seeing any bug reports for problems you might find. We'd like to include these in our next release, so be sure to read through our testing guidelines, and don't forget to take some screenshots. Mystery House was released into the public domain by Sierra On-Line in 1987, to celebrate their 7th anniversary. You can download it for free. For more details about the other games and where you might be able to buy a copy, take a peek at our wiki pages. If you happen to have original floppies for any of the Hi-Res Adventure games (for any platform), we want to hear from you. In particular, if you have an Apple II version of Hi-Res Adventure #3: Cranston Manor, please get in touch. Many of these games are rare, and we cannot add support for all the different releases without your help! [Less]
Posted almost 9 years ago by [email protected] (sev)
Time flies quickly, and now it is time to start the release cycle for ScummVM 1.9.0. Two new game engines became production quality, and we would like to ask you to test the following games: Myst Myst: Masterpiece Edition U.F.O.s ... [More] Also, our SCI engine team has been busy improving the ScummVM experience with Sierra games, particularly with fixing the original script bugs. Thus, we would like to ask you to test several of those games as well. The complete list of the games that require testing for this release can be found on our wiki. Please use a daily build of ScummVM for testing. In case you encounter any bugs, there is a place for them to be reported at our bug tracker. Please, also track your progress on the forum thread and we can cross it out on the wiki. Please make sure to follow our guidelines for release testing which can be found here. Also we're still lacking some screenshots, so please don't forget to snap some during your gameplay. [Less]
Posted almost 9 years ago by [email protected] (sev)
Thanks to the hard work of wjp, we have moved away from SF.net to our own tracker at https://bugs.scummvm.org. This new service should be faster and more reliable than the old SF.net bug tracker. All information has been migrated ... [More] from the old bug tracker, including patches (though these days we encourage people to submit patches using a GitHub Pull Request instead). For authentication, the new bug tracker uses GitHub accounts via OAuth2, which should make signing up safer and easier. We transferred all accounts from SF.net, but did not set up any e-mail addresses. Thus, after you log in for the first time, please make sure you specify your e-mail address in the preferences, otherwise we will not be able to get in contact with you. [Less]
Posted about 9 years ago by [email protected] (Strangerke)
While traveling through space in his spaceship, Gnap ran out of gas and crashed in the middle of a redneck farm. He's now lost on planet Earth and needs your help to fix his U.F.O. so he can continue his journey! The ScummVM Team is ... [More] proud to announce that U.F.O.s aka GNAP: Der Schurke aus dem All is now playable in ScummVM using the latest daily builds, and is ready for testing. Please report any bugs as well as unknown versions you find in our bug tracker, following our bug submission guidelines. As usual, we'll also love to see the screenshots of your playthrough! [Less]
Posted about 9 years ago by [email protected] (Strangerke)
While traveling through space in his spaceship, Gnap ran out of gas and crashed in the middle of a redneck farm. He's now lost on planet Earth and needs your help to fix his U.F.O. so he can continue his journey! The ScummVM Team is ... [More] proud to announce that U.F.O.s aka GNAP: Der Schurke aus dem All is now playable in ScummVM using the latest daily builds, and is ready for testing. Please report any bugs as well as unknown versions you find in our bug tracker, following our bug submission guidelines. As usual, we'll also love to see the screenshots of your playthrough! [Less]