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Commits
: Listings
Analyzed
4 months
ago. based on code collected
4 months
ago.
Jul 21, 2025 — Jul 21, 2026
Showing page 89 of 107
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[565] Added sc_grid_searchers.h to precompiled, so even more removal of now obsolete includes.
NoFantasy
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about 18 years ago
[564] Attempt fix linking errors using VC70 and VC80|x64. Also remove some obsolete includes.
NoFantasy
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about 18 years ago
[563] Fixed: not load already loaded creaturesAddon in one script + one newline warning on *nix
NoFantasy
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about 18 years ago
[562] Added lost file inclusion from previous commit
NoFantasy
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about 18 years ago
[561] Added: partial support for precompiled headers to improve compile time (windows). Some additional cleanup related to header files.
NoFantasy
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about 18 years ago
[560] * Typo in last commit...
Seline
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about 18 years ago
[559] * Temporary workaround to fix crash in boss_priestess_delrissa. Note: Must find out why the vector is not being filled properly.
Seline
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about 18 years ago
[558] Deleted some obsolete source files (already in ACID) and (probably) last rename of source files in "project cleanup". All source files that may contain creatures in a zone should now have the source file name same as the name of zone regardless of their function.
NoFantasy
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over 18 years ago
[557] Some cleanup in source file names, no real functionality added.
NoFantasy
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over 18 years ago
[556] Fix some forgotten spawn times in prev commit
NoFantasy
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over 18 years ago
[555] Added: support for quests 10299,10321,10322,10323,10329,10330,10338 and 10365
NoFantasy
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over 18 years ago
[554] Added: boss_mekgineer_steamrigger w/adds. Script will require further fine tuning. Require DB support for TARGET_SCRIPT spell
NoFantasy
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over 18 years ago
[553] Fixed: restore build for mangos 6430+
NoFantasy
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over 18 years ago
[552] Added: Windows VC includes for previous revision.
NuRRi
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over 18 years ago
[551] Temple of Ahn'Qiraj Part II:
NuRRi
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over 18 years ago
[550] * Remove duplicate headers in Magister's Terrace scripts. (Don't tell anyone but it should also fix another one of my build errors).
Seline
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over 18 years ago
[549] * Restore linux build because of typos gensvnrevision in Makefile.am caused in a recent commit by me.
Seline
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over 18 years ago
[548] * Missing file in last commit (boss_felblood_kaelthas.cpp)
Seline
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over 18 years ago
[547] * Fix crashes with Priestess Delrissa and properly implement setting / removing lootable dynamic flag.
Seline
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over 18 years ago
[546] * Move headers required for grid searching from sc_creature.cpp to sc_grid_searchers.h.
Seline
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over 18 years ago
[545] * Include all non-hostile units in friendly check for EVENT_T_OOC_LOS. This should prevent neutral units from triggering the event when 'NoFriendly' is set.
Ntsc
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over 18 years ago
[544] * Fixed: Missing 'else' statement in revision 540 at EventAI::Reset and EventAI::Aggro.
Ntsc
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over 18 years ago
[543] Corrected some spellId's, removed unneeded code and added heroic mode spells to be tested in boss_hydromancer_thespia.cpp
NoFantasy
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over 18 years ago
[542] Fixed: using correct spell for Magmadar, also removed old workaround for now triggered spell
NoFantasy
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over 18 years ago
[541] Fixed: gehennas cast bolt at random non-tank-target
NoFantasy
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over 18 years ago
[540] * Fixed: Incorrect error reporting at EVENT_T_TIMER and EVENT_T_TIMER_OOC when IntialMin == IntialMax.
Ntsc
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over 18 years ago
[539] * Fixed: Incorrect error reporting of timers being wrong when they really aren't.
Ntsc
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over 18 years ago
[538] * [NEW SQL]: sql/Updates/r537_scriptdev2.sql, This SQL updates your SD2 database to the new structure without losing any data. Some events will not take full advantage of the new structure.
Ntsc
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over 18 years ago
[537] Fixed typos in previous commit
NoFantasy
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over 18 years ago
[536] Fixed two bosses in HFC ramparts, using correct spellId's. Also adjusted their combatAI slightly and added missing text and sound.
NoFantasy
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over 18 years ago
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