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Commits : Listings

Analyzed 4 months ago. based on code collected 4 months ago.
Jul 21, 2025 — Jul 21, 2026
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
[895] Added gossip for ishanah. More... over 17 years ago
[894] Simplify script for drakes related to quest 10504. Also remove movement flag that may crash client. More... over 17 years ago
[893] Fixed: check curator aura for all spell effects. More... over 17 years ago
[892] Fixed: memory leaks at scripts load/unload More... over 17 years ago
[891] Added: startup check for eventAI to compare spell RecoveryTime in ACTION_T_CAST with event timer (not all spells have RecoveryTime, so only output as debug log message for now) More... over 17 years ago
[890] Added: fathom-lord blessing of tides ability. More... over 17 years ago
[889] Properly initialize a few variables. More... over 17 years ago
[888] Fixed: reset kael threat before starting phase 4 More... over 17 years ago
[887] Cleanup some generic code, remove redundant checks and add missing checks. More... almost 18 years ago
[886] Adjust summons for vexallus and let them cast bolts from triggered/periodic spell as expected. Add summon spells for visual effect(summon type needs to be implemented for target) More... almost 18 years ago
[885] Fixed: allow Curator cast bolts after soft enrage. More... almost 18 years ago
[884] Fixed: typos in BM event scripts and added a few more checks. More... almost 18 years ago
[883] Added: item script to check if player isFlying using item 34475 More... almost 18 years ago
[882] Correcting unit_stand_state_* and use Set/getStandState instead of SetUInt32Value. More... almost 18 years ago
[881] Restore compile. This require client upgrade! Switch to 308a (for Mangos build 7208+) More... almost 18 years ago
[880] Not let archimonde summon dummy target every 1 second (instead use already summoned target) More... almost 18 years ago
[879] Rewrite archimonde doomfire-ability and use different method for it's movement. Also try replicate better what spell 31903 are supposed to do. Dummy creatures will no longer enter combat with player. More... almost 18 years ago
[878] Remove threat hacks for delrissa's companions More... almost 18 years ago
[877] Correcting Intro for Vorpil and do some minor cleanup, remove unneeded code. More... almost 18 years ago
[876] Fixed: use correct spellId for Caribdis More... almost 18 years ago
[875] Adjust target of arcane orb (no longer use a dummy creature as target, dummy unknown function) More... almost 18 years ago
[874] Fix wrong use of spell cast in previous commit and also use same method for void zone in SH More... almost 18 years ago
[873] Fixed: not start any attack/movement for poison cloud creature, not expect dummy creature to enter combat(only deal spell damage in area). More... almost 18 years ago
[872] Rewrite script related to quest 9283 More... almost 18 years ago
[871] Fixed: restore work of Triage quests More... almost 18 years ago
[870] Fixed: allow loot bosses in RAJ event Kara. Mainly DamageTaken rewritten, some minor code adjustments in addition. Still need further tests. More... almost 18 years ago
[869] Remove unused variables and add where not initialized and simplify some code in opera bosses. More... almost 18 years ago
[868] Fixed: Maulgar and Gruul will now close and open their doors as they should. More... almost 18 years ago
[867] Added: option for GM to manually determine what event to run at the opera in kara (must be done before starting normal gossip selection) More... almost 18 years ago
[866] Use more correct conversion (int/uint32 <-> float) and also fix compile warnings in unix systems More... almost 18 years ago