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Commits
: Listings
Analyzed
4 months
ago. based on code collected
4 months
ago.
Jul 21, 2025 — Jul 21, 2026
Showing page 78 of 107
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Code Location
Date
[895] Added gossip for ishanah.
NoFantasy
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over 17 years ago
[894] Simplify script for drakes related to quest 10504. Also remove movement flag that may crash client.
NoFantasy
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over 17 years ago
[893] Fixed: check curator aura for all spell effects.
NoFantasy
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over 17 years ago
[892] Fixed: memory leaks at scripts load/unload
NoFantasy
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over 17 years ago
[891] Added: startup check for eventAI to compare spell RecoveryTime in ACTION_T_CAST with event timer (not all spells have RecoveryTime, so only output as debug log message for now)
NoFantasy
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over 17 years ago
[890] Added: fathom-lord blessing of tides ability.
NoFantasy
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over 17 years ago
[889] Properly initialize a few variables.
NoFantasy
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over 17 years ago
[888] Fixed: reset kael threat before starting phase 4
NoFantasy
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over 17 years ago
[887] Cleanup some generic code, remove redundant checks and add missing checks.
NoFantasy
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almost 18 years ago
[886] Adjust summons for vexallus and let them cast bolts from triggered/periodic spell as expected. Add summon spells for visual effect(summon type needs to be implemented for target)
NoFantasy
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almost 18 years ago
[885] Fixed: allow Curator cast bolts after soft enrage.
NoFantasy
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almost 18 years ago
[884] Fixed: typos in BM event scripts and added a few more checks.
NoFantasy
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almost 18 years ago
[883] Added: item script to check if player isFlying using item 34475
NoFantasy
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almost 18 years ago
[882] Correcting unit_stand_state_* and use Set/getStandState instead of SetUInt32Value.
NoFantasy
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almost 18 years ago
[881] Restore compile. This require client upgrade! Switch to 308a (for Mangos build 7208+)
NoFantasy
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almost 18 years ago
[880] Not let archimonde summon dummy target every 1 second (instead use already summoned target)
NoFantasy
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almost 18 years ago
[879] Rewrite archimonde doomfire-ability and use different method for it's movement. Also try replicate better what spell 31903 are supposed to do. Dummy creatures will no longer enter combat with player.
NoFantasy
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almost 18 years ago
[878] Remove threat hacks for delrissa's companions
NoFantasy
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almost 18 years ago
[877] Correcting Intro for Vorpil and do some minor cleanup, remove unneeded code.
NoFantasy
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almost 18 years ago
[876] Fixed: use correct spellId for Caribdis
NoFantasy
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almost 18 years ago
[875] Adjust target of arcane orb (no longer use a dummy creature as target, dummy unknown function)
NoFantasy
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almost 18 years ago
[874] Fix wrong use of spell cast in previous commit and also use same method for void zone in SH
NoFantasy
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almost 18 years ago
[873] Fixed: not start any attack/movement for poison cloud creature, not expect dummy creature to enter combat(only deal spell damage in area).
NoFantasy
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almost 18 years ago
[872] Rewrite script related to quest 9283
NoFantasy
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almost 18 years ago
[871] Fixed: restore work of Triage quests
NoFantasy
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almost 18 years ago
[870] Fixed: allow loot bosses in RAJ event Kara. Mainly DamageTaken rewritten, some minor code adjustments in addition. Still need further tests.
NoFantasy
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almost 18 years ago
[869] Remove unused variables and add where not initialized and simplify some code in opera bosses.
NoFantasy
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almost 18 years ago
[868] Fixed: Maulgar and Gruul will now close and open their doors as they should.
Amki
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almost 18 years ago
[867] Added: option for GM to manually determine what event to run at the opera in kara (must be done before starting normal gossip selection)
NoFantasy
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almost 18 years ago
[866] Use more correct conversion (int/uint32 <-> float) and also fix compile warnings in unix systems
NoFantasy
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almost 18 years ago
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