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Commits
: Listings
Analyzed
4 months
ago. based on code collected
4 months
ago.
Jul 21, 2025 — Jul 21, 2026
Showing page 64 of 107
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Code Location
Date
[1315] Correct more spells and apply SD2 code style
NoFantasy
More...
about 17 years ago
[1314] Correct some spellId's and apply SD2 code style
NoFantasy
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about 17 years ago
[1313] Implement new class SystemMgr for storage and management of script data.
NoFantasy
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about 17 years ago
[1312] Added class for FollowerAI. Note this is under development and may have issues in some situations.
NoFantasy
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over 17 years ago
[1311] Move SetData from Reset to JustReachedHome for channelers and boss.
NoFantasy
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over 17 years ago
[1310] Enable faction change and remove unitState at attackStart for script related to quest 1560
NoFantasy
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over 17 years ago
[1309] Correct typo in folder name.
NoFantasy
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over 17 years ago
[1308] Fixed one not initialized array.
NoFantasy
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over 17 years ago
[1307] Add gossip for npc_tracy_proudwell. Patch by hoshie
hoshie
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over 17 years ago
[1306] Remove now empty zone folder and complete re-organize file/folder structure. Thanks to DasBlub, Zor and others for inspiration, help and suggestions.
NoFantasy
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over 17 years ago
[1305] Move source files to continent folder, part 3
NoFantasy
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over 17 years ago
[1304] Move source files to continent folder, part 2
NoFantasy
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over 17 years ago
[1303] Start move source files to new folders, sorted by continent.
NoFantasy
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over 17 years ago
[1302] Create folder structure for sorting instance by continent and move empty folders.
NoFantasy
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over 17 years ago
[1301] Some minor cleanup and move one folder+source file
NoFantasy
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over 17 years ago
[1300] Add gossip to npc_naladu. Patch by hoshie
hoshie
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over 17 years ago
[1299] Clean up one MC boss script and remove old workarounds. Patch by Reve
Reve
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over 17 years ago
[1298] Fix typo in MC instance script.
NoFantasy
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over 17 years ago
[1297] Set sysconfdir path in different way for linux compile, to avoid possible DOTCONF++ error at start. Patch by Saeldur
Saeldur
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over 17 years ago
[1296] Fix typo and check for IN_PROGRESS instead of NOT_STARTED and also return after force EnterEvadeMode in UpdateAI
NoFantasy
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over 17 years ago
[1295] Move one misplaced source file.
NoFantasy
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over 17 years ago
[1294] Let EscortAI fill waypoint list at Start(). Scripts using escortAI then no longer need to call FillPointMovementListForCreature().
NoFantasy
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over 17 years ago
[1293] Add script loader to simplify maintenance of scripts. The scripts must now be added to system/ScriptLoader.cpp instead of old way directly in ScriptMgr.
NoFantasy
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over 17 years ago
[1292] Make own folder for tool, not needed for general work of SD2.
NoFantasy
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over 17 years ago
[1291] Move one misplaced script in yesterday commits.
NoFantasy
More...
over 17 years ago
[1290] Move "AI's" remaining in misc folders to own folder "base".
NoFantasy
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over 17 years ago
[1289] Fix typo in makefile.am
NoFantasy
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over 17 years ago
[1288] Update include guards with better naming.
NoFantasy
More...
over 17 years ago
[1287] Move all non-instance scripts that are not related to any special continent to new "world" folder.
NoFantasy
More...
over 17 years ago
[1286] Restructure file layout and move all non-instance source files to a logical continental single folder.
NoFantasy
More...
over 17 years ago
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