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High Activity
Commits
: Listings
Analyzed
about 8 hours
ago. based on code collected
about 9 hours
ago.
Feb 23, 2025 — Feb 23, 2026
Showing page 1 of 560
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Commit Message
Contributor
Files Modified
Lines Added
Lines Removed
Code Location
Date
DXBC Shader Debug logging tidyup
Jake Turner
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about 13 hours ago
Fix typo in name GetInitialShaderBob() -> GetInitialShaderBlob()
Jake Turner
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about 16 hours ago
D3D12 Mesh Dispatch PostVS show error when mesh buffer is too large
Jake Turner
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about 16 hours ago
Check for PackedVectorFormat in SPIRV debugger interger dot products
Jake Turner
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about 17 hours ago
VK_Shader_Debug_Zoo fix bad spirv on packed integer dot product tests
Jake Turner
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about 17 hours ago
Add new server key to ci script
baldurk
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1 day ago
Use memmove for potentially overlapping copies
baldurk
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4 days ago
Ensure buffers are deleted if async processing is aborted
baldurk
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4 days ago
Ensure we have properly generated IDs for inline shaders
baldurk
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6 days ago
Store and lookup shader data for aftermath dumps
baldurk
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7 days ago
Clear deferred descriptor buffer copies after executing them
baldurk
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8 days ago
Ignore VUID about access masks in pipeline barriers
baldurk
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8 days ago
Remove unused lambda capture
baldurk
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10 days ago
Update volk to latest
baldurk
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10 days ago
Generate unique layer name for vulkan layer
baldurk
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10 days ago
Fix potential race in memory free code on shutdown
baldurk
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11 days ago
Fix potential early deletion of replay-time command buffers
baldurk
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11 days ago
Special-case and handle reported corrupt bug reports
baldurk
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11 days ago
Update vulkan headers to 1.4.343
baldurk
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11 days ago
Update SPIR-V headers to latest
baldurk
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11 days ago
Fix CI badge in README
baldurk
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11 days ago
Fix Spirv Debugger Op::ImageRead of an MSAA subpass texture
Jake Turner
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11 days ago
Fix query tracking to be per-cmdbuf on replay. Closes #3797
baldurk
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11 days ago
Fix backwards check for value of BaseVertex SPIR-V builtin
baldurk
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13 days ago
Fix crash when postvs cache is cleared if old buffers are referenced
baldurk
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13 days ago
Fix incorrect type reference in SDObjectPODData
baldurk
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13 days ago
Clear the replay proxy shader reflection cache in ReloadShaderDebugInfo
Jake Turner
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14 days ago
Only prompt to reload shader debug infomation for local replays
Jake Turner
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14 days ago
Improve docstring checking when a class can't be instantiated
baldurk
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14 days ago
Fix docstring in SDObject
baldurk
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14 days ago
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