*** empty log message *** |
|
More...
|
about 20 years ago
|
*** empty log message *** |
|
More...
|
about 20 years ago
|
BUGFIX: wrong big endian check |
|
More...
|
over 20 years ago
|
REFACTORED: corrected build process for Linux |
|
More...
|
over 20 years ago
|
BUGFIX: gcc errors fixed\nREFACTORED: Stars rendering in local class |
|
More...
|
over 20 years ago
|
*** empty log message *** |
|
More...
|
almost 21 years ago
|
REFACTORED: all missions now working again\nREFACTORED: fixed lots of obvious problems in missions |
|
More...
|
almost 21 years ago
|
REFACTORED: first playable missions |
|
More...
|
almost 21 years ago
|
*** empty log message *** |
|
More...
|
almost 21 years ago
|
REFACTORED: Directory, Math, and Logging classes |
|
More...
|
almost 21 years ago
|
REFACTORED: all unit specs\nBUGFIX: lighting bug |
|
More...
|
almost 21 years ago
|
*** empty log message *** |
|
More...
|
almost 21 years ago
|
REFACTORED: DynamicObj hierarchy, using ObjectList instead of array |
|
More...
|
almost 21 years ago
|
REFACTORED: unit files |
|
More...
|
almost 21 years ago
|
ADDED: config files for all units\nADDED: unit descriptors\nADDED: config file loader\nADDED: unit prototypes |
|
More...
|
almost 21 years ago
|
REFACTORED: replaced object id by UnitDescriptor |
|
More...
|
almost 21 years ago
|
*** empty log message *** |
|
More...
|
almost 21 years ago
|
ADDED: ModelRegistry\nCHANGED: model names\nADDED: String utils |
|
More...
|
almost 21 years ago
|
ADDED: shader code\nREFACTORED: logging system |
|
More...
|
almost 21 years ago
|
REFACTORED: model loading from factories |
|
More...
|
almost 21 years ago
|
REFACTORED: integrated factories |
|
More...
|
almost 21 years ago
|
ADDED: Factories for model and bitmap loader\r\nADDED: Bitmap class |
|
More...
|
almost 21 years ago
|
REMOVED: obsolete attributes of Space\r\nREFACTORED: corrected warnings |
|
More...
|
almost 21 years ago
|
ADDED: initial import of VC7 projects |
|
More...
|
almost 21 years ago
|
REFACTORED: moved rendering code from model3d package to render package |
|
More...
|
almost 21 years ago
|
ADDED: a glut define to avoid symbol <<exit>> to be redeclared, so gl-117 now compiles with VC7 successfully |
|
More...
|
almost 21 years ago
|
ADDED: fighter and other unit classes REFACTORED: mission and aiobject structure |
|
More...
|
almost 21 years ago
|
REFACTORED: split aiAction method to separate functionality of different objects |
|
More...
|
almost 21 years ago
|
ADDED: Renderer to VC6 project |
|
More...
|
about 21 years ago
|
Created generic Renderer interface |
|
More...
|
about 21 years ago
|