5
I Use This!
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Commits : Listings

Analyzed 28 minutes ago. based on code collected 29 minutes ago.
Oct 19, 2024 — Oct 19, 2025
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
- bugfix: score comparison - different water colors night/day - higher quality LOD More... about 23 years ago
- smooth rolls - documented AIObj class - greyish material at night - minimum ambient light - canyon ambience depends on surface height More... about 23 years ago
- smaller texture size (greyscale) More... about 23 years ago
- bugfix: difficulty extra points are added to score More... about 23 years ago
- initial CVS import More... about 23 years ago
- new texture More... about 23 years ago
- sun reflectance on water - brightness adjustments when gazing into the sun - nicer landscape colors - new grass texture - better tree textures More... about 23 years ago
- fixed redundant drawing of quads - mipmaps only where necessary - some experimental code (commented) More... about 23 years ago
initial CVS import More... about 23 years ago
- code cleanup for high clouds - different HUDs - some quality level adjustments More... about 23 years ago
- alpha channel More... about 23 years ago
- player cannot reach end of the map when flying in one direction long enough More... about 23 years ago
- added clouds - new mouse interface - exact sin/cos if necessary More... about 23 years ago
no message More... about 23 years ago
- alpha channel More... about 23 years ago
- bugfix: shooting was possible after being killed More... about 23 years ago
- better frustum culling tolerance for low quality More... about 23 years ago
- more smoke elements (looks better) - bugfix: blacksmoke was not necessarily translucent More... about 23 years ago
- next version string More... about 23 years ago
- corrected maxshield values and score bugfix More... about 23 years ago
- corrected wrong colored pixels More... about 23 years ago
- reading z-buffer at coordinates outside window bounds is a bad idea More... about 23 years ago
- added missing header templates More... about 23 years ago
- fixed file case mangling More... about 23 years ago
- quick fix for alignment problem in TGA loader More... about 23 years ago
modified highlighted menu points More... about 23 years ago
smaller file size More... about 23 years ago
- added MOUSE REVERSE control - fixed non documented SDL_Mixer restriction causing the game to crash at random: excerpt from mikmod 3.1 TODO "for the next major release, libmikmod 3.2: ability to have several modules in memory (it doesn't work in all cases in the current version)" More... about 23 years ago
smaller file size More... about 23 years ago
glland getHeight bugfix More... about 23 years ago