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Inactive
Commits
: Listings
Analyzed
28 minutes
ago. based on code collected
29 minutes
ago.
Oct 19, 2024 — Oct 19, 2025
Showing page 8 of 10
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Contributor
Files Modified
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Code Location
Date
- bugfix: score comparison - different water colors night/day - higher quality LOD
heptargon
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about 23 years ago
- smooth rolls - documented AIObj class - greyish material at night - minimum ambient light - canyon ambience depends on surface height
heptargon
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about 23 years ago
- smaller texture size (greyscale)
heptargon
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about 23 years ago
- bugfix: difficulty extra points are added to score
heptargon
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about 23 years ago
- initial CVS import
heptargon
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about 23 years ago
- new texture
heptargon
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about 23 years ago
- sun reflectance on water - brightness adjustments when gazing into the sun - nicer landscape colors - new grass texture - better tree textures
heptargon
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about 23 years ago
- fixed redundant drawing of quads - mipmaps only where necessary - some experimental code (commented)
heptargon
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about 23 years ago
initial CVS import
heptargon
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about 23 years ago
- code cleanup for high clouds - different HUDs - some quality level adjustments
heptargon
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about 23 years ago
- alpha channel
heptargon
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about 23 years ago
- player cannot reach end of the map when flying in one direction long enough
rot13
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about 23 years ago
- added clouds - new mouse interface - exact sin/cos if necessary
heptargon
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about 23 years ago
no message
heptargon
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about 23 years ago
- alpha channel
heptargon
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about 23 years ago
- bugfix: shooting was possible after being killed
heptargon
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about 23 years ago
- better frustum culling tolerance for low quality
heptargon
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about 23 years ago
- more smoke elements (looks better) - bugfix: blacksmoke was not necessarily translucent
heptargon
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about 23 years ago
- next version string
heptargon
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about 23 years ago
- corrected maxshield values and score bugfix
heptargon
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about 23 years ago
- corrected wrong colored pixels
heptargon
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about 23 years ago
- reading z-buffer at coordinates outside window bounds is a bad idea
rot13
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about 23 years ago
- added missing header templates
rot13
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about 23 years ago
- fixed file case mangling
rot13
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about 23 years ago
- quick fix for alignment problem in TGA loader
rot13
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about 23 years ago
modified highlighted menu points
heptargon
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about 23 years ago
smaller file size
heptargon
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about 23 years ago
- added MOUSE REVERSE control - fixed non documented SDL_Mixer restriction causing the game to crash at random: excerpt from mikmod 3.1 TODO "for the next major release, libmikmod 3.2: ability to have several modules in memory (it doesn't work in all cases in the current version)"
heptargon
More...
about 23 years ago
smaller file size
heptargon
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about 23 years ago
glland getHeight bugfix
heptargon
More...
about 23 years ago
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