Open Shading Language (OSL) is a small but rich language for
programmable shading in advanced renderers and other applications, ideal for describing materials, lights, displacement, and pattern generation.
OSL was developed by Sony Pictures Imageworks for use in its in-house renderer used for feature film animation and visual effects. The language specification was developed with input by other visual effects and animation studios who also wish to use it.
Commercial Use
Modify
Distribute
Place Warranty
Hold Liable
Use Trademarks
Include Copyright
Include License
These details are provided for information only. No information here is legal advice and should not be used as such.
There are no reported vulnerabilities
30 Day SummaryOct 8 2021 — Nov 7 2021
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12 Month SummaryNov 7 2020 — Nov 7 2021
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