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Posted
over 9 years
ago
by
etabeta
Since I got stuck with porting my custom EEPROM implementation for Genesis/MegaDrive towards the core one [*] and since updating software lists with PCB info is valuable but not very exciting, I was searching for some not too complex but still rewarding emulation task to occupy my weekend. While going through my notes and partially […]
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Posted
over 9 years
ago
by
etabeta
Since I got stuck with porting my custom EEPROM implementation for Genesis/MegaDrive towards the core one [*] and since updating software lists with PCB info is valuable but not very exciting, I was searching for some not too complex but still rewarding emulation task to occupy my weekend. While going through my notes and partially […]
|
|
Posted
over 9 years
ago
by
etabeta
Since I got stuck with porting my custom EEPROM implementation for Genesis/MegaDrive towards the core one [*] and since updating software lists with PCB info is valuable but not very exciting, I was searching for some not too complex but still rewarding emulation task to occupy my weekend. While going through my notes and partially […]
|
|
Posted
over 9 years
ago
by
etabeta
Long time without posting, but work on MAME/MESS has proceeded pretty well (with some hyatus here and there…) For instance, in MAME 0.173 you can now play with up to 9 friends in Saturn Bomberman, with the Sega Saturn driver (of course), thanks to the work made on the controller emulation (based on previous great […]
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Posted
over 9 years
ago
by
etabeta
Long time without posting, but work on MAME/MESS has proceeded pretty well (with some hyatus here and there…) For instance, in MAME 0.173 you can now play with up to 9 friends in Saturn Bomberman, with the Sega Saturn driver (of course), thanks to the work made on the controller emulation (based on previous great […]
|
|
Posted
over 9 years
ago
by
etabeta
Long time without posting, but work on MAME/MESS has proceeded pretty well (with some hyatus here and there…) For instance, in MAME 0.173 you can now play with up to 9 friends in Saturn Bomberman, with the Sega Saturn driver (of course), thanks to the work made on the controller emulation (based on previous great […]
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Posted
almost 12 years
ago
by
etabeta
Some time ago, I have discussed about Nantettate! Baseball by Sunsoft (for the Nintendo Famicom) and about the sub-cart system used to update team data of the original game at later stage, to renew players’ experience without the need of a whole new game. In Japan, however, it was far from being an isolated case. […]
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Posted
almost 12 years
ago
by
etabeta
Some time ago, I have discussed about Nantettate! Baseball by Sunsoft (for the Nintendo Famicom) and about the sub-cart system used to update team data of the original game at later stage, to renew players’ experience without the need of a whole new game. In Japan, however, it was far from being an isolated case. […]
|
|
Posted
almost 12 years
ago
by
etabeta
Some time ago, I have discussed about Nantettate! Baseball by Sunsoft (for the Nintendo Famicom) and about the sub-cart system used to update team data of the original game at later stage, to renew players’ experience without the need of a whole new game. In Japan, however, it was far from being an isolated case. […]
|
|
Posted
almost 12 years
ago
by
etabeta
Some time ago, I have discussed about Nantettate! Baseball by Sunsoft (for the Nintendo Famicom) and about the sub-cart system used to update team data of the original game at later stage, to renew players’ experience without the need of a whole new game. In Japan, however, it was far from being an isolated case. […]
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