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Analyzed 1 day ago. based on code collected 2 days ago.
Posted almost 15 years ago by Anna Wu
This is the second part of several mac related tutorials. The first part can be found here (Install System 6) and here (Install Mac OS 7) is the third part. Prerequisites You will need some file prior to get into this tutorial Working ... [More] installation of Mess Minimum Recommended Version is Revision 9050 (Some revisions after the 0139u2 milestone) [Less]
Posted almost 15 years ago by Fabio Priuli
GBA bugs in current MESS A few comments before the list of issues: I split the issues depending on the type of problem and on the possible cause. However, some games appear in more than one section if e.g. they hang but before hanging they show ... [More] garbage graphics or other problems. Moreover, some of the issues that I grouped among the CPU hangs might in fact be due to SRAM problems, or some of the gra[hics glitches might be due to CPU bugs. If this is the case, I will move the various bugs in … [Less]
Posted almost 15 years ago by Jonathan Gevaryahu
Compiled from many sources including Linux and NetBSD kernel source, Guide to the Macintosh Family Hardware 1st and 2nd editions, Designing Cards and Drivers for the Macintosh Family 3rd edition, Apple hardware notes, and good old fashioned reverse-engineering.
Posted almost 15 years ago by Fabio Priuli
GBA bugs in current MESS A few comments before the list of issues: I split the issues depending on the type of problem and on the possible cause. However, some games appear in more than one section if e.g. they hang but before hanging they show ... [More] garbage graphics or other problems. Moreover, some of the issues that I grouped among the CPU hangs might in fact be due to SRAM problems, or some of the gra[hics glitches might be due to CPU bugs. If this is the case, I will move the various bugs in … [Less]
Posted almost 15 years ago by Jonathan Gevaryahu
Compiled from many sources including Linux and NetBSD kernel source, Guide to the Macintosh Family Hardware 1st and 2nd editions, Designing Cards and Drivers for the Macintosh Family 3rd edition, Apple hardware notes, and good old fashioned reverse-engineering.
Posted almost 15 years ago by Gregoire Duval
This document was created as an annex to several mac related tutorials. The aim of this document is to explain specifically how to convert Mess CHD files into Mac OS / Basilisk compliant files. For users using Mac OS X 10.5 Leopard, It's something ... [More] to be reminded that output files can be natively opened and modified by the system. Unfortunately, Mac OS X 10.6 Snow Leopard removed HFS support. [Less]
Posted almost 15 years ago by Paul Thacker
Needed Games To Be Dumped Bandai RX-78 see this page for some box pictures Games * [01] Excite Baseball ~ エキサイト・ベースボール * [02] Challenge Golf ~ チャレンジ・ゴルフ * [03] Excite Tennis ~ エキサイト・テニス * [04] Champion Racer ~ チャンピオン・レーサー * [05] Super ... [More] Mototcross ~ スーパー 
モトクロス * [06] The Wrestling ~ ザ・プロレス * [07] Perfect Mahjong ~ パーフェクト 
マージャン * [08] World Card ~ カードワールド * [09] Hamburger Shop ~ ハンバーガー ショップ * [10] Gundam - Luna Tsu no Tatakai ~ ガンダム ルナ・ツーの戦い * [11] Tatakae! Ultraman ~ … [Less]
Posted almost 15 years ago by Robbbert
Features * CPU: Z80A 2MHz / 3.375 MHz * Co-Processor: 6545 CRT controller * RAM: 16 KB or 32 KB depending models (battery-backed CMOS) * ROM: 16 KB (Microworld Basic) + 12 KB (for optional ROMs like word processor and telecommunications ... [More] software) * Text Modes: 64 x 16 * Graphic Modes: 128 x 48, 512 x 256 * Colors: Yes, with later models * Sound: Internal loudspeaker, one channel, 2 octaves * I/O Ports: Serial RS 232, tape interface (300 and 1200 baud), composite and RGB (optio… [Less]
Posted almost 15 years ago by Robbbert
Features * Main Processor: Zilog Z80 2MHz * RAM: 16k, 32k or 48k (plus 3.5k with the “64k ram” modification and 0.5k for Chipspeed color board) [super80]; 16k, 32k or 48k (plus 2k Video RAM banked with Color RAM for modified Chipspeed board and ... [More] 2k PCG RAM banked with Character Generator ROM) [super80v] * ROM: 12k * Text Modes: 32 x 16 characters [super80], 80 x 25 characters [super80v] * Colors: Monochrome (originally, this changed with upgrades, see below) * I/O: Cassette interface… [Less]
Posted almost 15 years ago by ht1848
Valid as of as of MESS version 0.141 (Jan 9 2011) NOTE: This page is auto-generated from MESS' listxml output and is accurate based on the version of MESS stated above. If something is not correct here than it is wrong in the MESS source. Please update the MESS source. Roar!