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Commits : Listings

Analyzed about 1 hour ago. based on code collected about 1 hour ago.
Mar 01, 2025 — Mar 01, 2026
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Added documentation that was needed go remove warnings from make doc. More... about 20 years ago
Removed redundant code, and make pollForAsyncFrames handle non-async frames correctly. More... about 20 years ago
Fixed locking of read lock (rmutex), stops self-blocking/hang. More... about 20 years ago
Planets hold resources. More... about 20 years ago
Tagged LIBTPPROTO_CPP_0_1_0. More... about 20 years ago
Tagged LIBTPPROTO_CPP_0_0_3. More... about 20 years ago
Tagged LIBTPPROTO_CPP_0_0_2. More... about 20 years ago
Tagged LIBTPPROTO_CPP_0_0_1. More... about 20 years ago
Tagged start. More... about 20 years ago
Added TpsSocket and refactored HttpsSocket and TpsSocket into TlsSocket. More... about 20 years ago
Thread safe framecodec, therefore most of protocol layer. libtpproto-cpp requires pthread. More... about 20 years ago
Removed unneeded comments. More... about 20 years ago
Added Https tunneling support (tested). More... about 20 years ago
Added secure socket. Requires ca-cert.pem. More... about 20 years ago
Updated usage and if 3 args, use last two as username and password. The first arg, not optional is the url to the server. More... over 20 years ago
Updates for releasing libtpproto-cpp 0.1.0. More... over 20 years ago
More TP03 modtime. Last tp03 compatibility changes. More... over 20 years ago
Cleaned up includes and defines a bit. More... over 20 years ago
Under TP03, we have a modtime instead of padding. More... over 20 years ago
All GameLayer methods now written. Full (non-optional) TP03 support. More... over 20 years ago
Another FrameFactory method name typo. More... over 20 years ago
Added GameLayer to library. This is the high level interface to the TP game. Removed unneeded methods from framecodec, changed the tests to use GameLayer instead of FrameCodec and/or ProtocolLayer. More... over 20 years ago
When a data length mismatch occurs, "close" the socket. More... over 20 years ago
Typo in method name. More... over 20 years ago
Removed all but one of the redundant create methods in FrameCodec. Small reduction in code size. More... over 20 years ago
Removed TP02 assumption. Now supports TP03 connections. Had to fix message frames, and will fix the rest as I go alone (but before the next release). More... over 20 years ago
Added ProtocolLayer class, simplifying the consistancy of pointers to. More... over 20 years ago
Added framebuilder class. More... over 20 years ago
Start of TP03 support and associated changes. Massive commit, sorry. Added all TP03 frames and create FrameFactory class to create all frame. Renamed OkFrame (was OKFrame) and GetObjectById (GetObjectByID) to be more consistant with new frames. Changed FrameCodec to use FrameFactory. Added missing frametype to GetObjectByPos. More... over 20 years ago
Documentation fixes. More... over 20 years ago