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Commits : Listings

Analyzed about 5 hours ago. based on code collected about 5 hours ago.
Mar 01, 2025 — Mar 01, 2026
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Potential fix for ipv4 only connection. More... about 19 years ago
Added getter for ProtocolLayer in GameLayer. More... about 19 years ago
Fixed AccountCreate frame type number and building of AccountCreate. More... over 19 years ago
Added AccountCreate frame support. More... over 19 years ago
Call the update method on all the caches, and can set CacheMethod. More... about 20 years ago
DownloadPrintVisitor now prints out the player's name, and ship design name. More... about 20 years ago
Don't return fail frames, return null. More... about 20 years ago
Small clean up in Fleet, added getShips method. More... about 20 years ago
Protect aganist asking for playerid -1. More... about 20 years ago
Added PropertyCache, the last of the simple Caches. More... about 20 years ago
Added ComponentCache for caching components. More... about 20 years ago
Added DesignCache for caching Designs. More... about 20 years ago
Added CategoryCache for caching Categories. More... about 20 years ago
Fix make doc warning in boardcache.cpp. More... about 20 years ago
Added ResourceCache. More... about 20 years ago
Typo in comment. More... about 20 years ago
Added BoardCache for caching Boards. More... about 20 years ago
Added PlayerCache cache for players. More... about 20 years ago
Check if the GetIdSequence frame is not NULL before using it. More... about 20 years ago
Added ObjectCache, the first Cache used by GameLayer. More... about 20 years ago
One line fix to fix segfault. More... about 20 years ago
Add Cache and CacheMethod and it's subclass CacheNoneMethod. More... about 20 years ago
Removing GetObjects base class, and cleaning up pre-decls. More... about 20 years ago
Added GetById baseframe class, and use it by most of the get<blah> frames. More... about 20 years ago
Added versioned .boring. More... about 20 years ago
Added PrintGameStateListener for nettest and remove printasynclistener. More... about 20 years ago
Documenting GameStatusListener and a method of GameLayerAsyncFrameListener. More... about 20 years ago
Added internal GameLayerAsyncFrameListener for handling async frames. More... about 20 years ago
Don't delete asynclisteners, they belong to someone else. More... about 20 years ago
Added GameStatusListener. More... about 20 years ago