Inanity is an experimental cross-platform game engine written in C++.
Features:
* supports Windows, Linux and Emscripten platforms;
* supports DirectX 11, OpenGL 3.2-4.4 and WebGL graphics API;
* abstract shader technology allows one to write cross-API shaders straight in C++;
* features metainformation framework and OO script bindings for Javascript and Lua.
Commercial Use
Modify
Distribute
Sub-License
Private Use
Hold Liable
Include Copyright
Include License
These details are provided for information only. No information here is legal advice and should not be used as such.
30 Day SummaryFeb 25 2024 — Mar 26 2024
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12 Month SummaryMar 26 2023 — Mar 26 2024
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