Inanity is an experimental cross-platform game engine written in C++.
Features:
* supports Windows, Linux and Emscripten platforms;
* supports DirectX 11, OpenGL 3.2-4.4 and WebGL graphics API;
* abstract shader technology allows one to write cross-API shaders straight in C++;
* features metainformation framework and OO script bindings for Javascript and Lua.
Commercial Use
Modify
Distribute
Sub-License
Private Use
Hold Liable
Include Copyright
Include License
These details are provided for information only. No information here is legal advice and should not be used as such.
30 Day SummaryOct 29 2024 — Nov 28 2024
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12 Month SummaryNov 28 2023 — Nov 28 2024
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