Tags : Browse Projects

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RetroArch

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  Analyzed about 12 hours ago

RetroArch is the official reference frontend for the libretro API.

1.81M lines of code

134 current contributors

1 day since last commit

5 users on Open Hub

High Activity
4.5
   
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Gaia Sky

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  Analyzed about 18 hours ago

The Gaia Sky is a real-time, 3D, astronomy visualisation software that runs on Windows, Linux and MacOS. With it you can explore Gaia, the Solar System and the Galaxy in real time. It is developed in the context of Gaia Outreach

170K lines of code

4 current contributors

1 day since last commit

2 users on Open Hub

High Activity
0.0
 
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OpenVIDIA : Parallel GPU Computer Vision

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  No analysis available

OpenVIDIA projects implement computer vision algorithms running on on graphics hardware such as single or multiple graphics processing units(GPUs) using OpenGL, Cg and CUDA-C. Some samples will soon support OpenCL and Direct Compute API's also.

0 lines of code

0 current contributors

0 since last commit

2 users on Open Hub

Activity Not Available
0.0
 
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Mostly written in language not available
Licenses: apache_2

orx

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  Analyzed about 13 hours ago

Orx is a portable, easy to use, data-driven, advanced 2D-oriented game engine that runs on Windows, Linux, Mac OS X, iOS and Android.

198K lines of code

8 current contributors

3 days since last commit

2 users on Open Hub

Moderate Activity
5.0
 
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Java Particle System

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  Analyzed about 9 hours ago

Fully featured particle system sandbox. Extremely dynamic particle system using particle emitters, particle modifiers and particle renderers. A lot of implementations available: point emitter, line emitter, gravity point modifier, velocity transformation, point sprite renderer, model renderer ... [More] , ... Written in java. Open Source. Cross Plattform. [Less]

20.8K lines of code

0 current contributors

over 3 years since last commit

1 users on Open Hub

Inactive
0.0
 
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inanity

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  Analyzed about 5 hours ago

Inanity is an experimental cross-platform game engine written in C++. Features: * supports Windows, Linux and Emscripten platforms; * supports DirectX 11, OpenGL 3.2-4.4 and WebGL graphics API; * abstract shader technology allows one to write cross-API shaders straight in C++; * features ... [More] metainformation framework and OO script bindings for Javascript and Lua. [Less]

43.4K lines of code

1 current contributors

about 2 years since last commit

1 users on Open Hub

Inactive
0.0
 
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libgdx-contribs

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  Analyzed about 19 hours ago

My contributions and utilities for the awesome libgdx game development framework.

4.98K lines of code

0 current contributors

about 4 years since last commit

0 users on Open Hub

Inactive
0.0
 
I Use This
Licenses: No declared licenses

Panda - 2d graphics

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  Analyzed about 6 hours ago

Panda is an experiment in Parametric Animation and Drawing Architecture.

95.7K lines of code

0 current contributors

over 7 years since last commit

0 users on Open Hub

Inactive
0.0
 
I Use This
Licenses: No declared licenses

ogre-shiny

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  No analysis available

shader and material management library for OGRE

0 lines of code

0 current contributors

0 since last commit

0 users on Open Hub

Activity Not Available
0.0
 
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Mostly written in language not available
Licenses: mit