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Posted almost 7 years ago by dangermouse
The Global Processing Unit Team is investigating how to connect the GPU client to the Gridcoin network, so that people running it are rewarded with Gridcoins. Unlike in Golem (an Ethereum token), the submission of tasks in GPUs will stay free. A ... [More] possible way to connect GPU to the Gridcoin network is to create a proxy BOINC project. If you would like to fund development of this new GPU feature, you can donate Gridcoins at this address: SEtxQ4SePHSP2xSfjy4MATvCWGoFMCcahn At time of writing we already collected 12720 Gridcoins. For questions you can write an email to [email protected] Thank you for your donation! [Less]
Posted over 10 years ago by dangermouse
We launched the funding campaign on Indiegogo for 500'000 dollars. Please help us at http://www.indiegogo.com/projects/a-global-processing-unit/x/4524548 Thank you!
Posted over 10 years ago by dangermouse
We launched the funding campaign on Indiegogo for 500'000 dollars. Please help us at http://www.indiegogo.com/projects/a-global-processing-unit/x/4524548 Thank you!
Posted over 10 years ago by dangermouse
I would like to start a big funding campaign on Kickstarter for the GPU project! Goal could be to raise 1 million dollars to finish the GPU II version, currently under development. However, the American, Canadian or English citizenship is required to ... [More] start an account on Kickstarter. If you would like to help in raising fundings, please contact me at tiziano.mengotti AT gmail.com. Help should include creating the account, managing the campaign and adding content to it. Of course, we would help with lot of material, videos and so on. More information, including how Kickstarter works, is available at http://www.kickstarter.com [Less]
Posted over 10 years ago by dangermouse
I would like to start a big funding campaign on Kickstarter for the GPU project! Goal could be to raise 1 million dollars to finish the GPU II version, currently under development. However, the American, Canadian or English citizenship is required ... [More] to start an account on Kickstarter. If you would like to help in raising fundings, please contact me at tiziano.mengotti AT gmail.com. Help should include creating the account, managing the campaign and adding content to it. Of course, we would help with lot of material, videos and so on. More information, including how Kickstarter works, is available at http://www.kickstarter.com [Less]
Posted over 11 years ago by dangermouse
0.964 has been released without installer in a portable edition. The main feature of this release is the variable daylength added to the simclimate frontend. Additionally, in the Orbit, Simulation and Analysis frontend it is possible to zoom down to ... [More] the planet and moon level. Please note that the Pioneer Anomaly recently got solved without need of new physics. The particular geometry of the antenna dish together with the nuclear power source created the additional acceleration towards the Sun. More details at this link: http://www.planetary.org/blogs/bruce-betts/3459.html [Less]
Posted over 11 years ago by dangermouse
0.964 has been released without installer in a portable edition. The main feature of this release is the variable daylength added to the simclimate frontend. Additionally, in the Orbit, Simulation and Analysis frontend it is possible to zoom down to ... [More] the planet and moon level. Please note that the Pioneer Anomaly recently got solved without need of new physics. The particular geometry of the antenna dish together with the nuclear power source created the additional acceleration towards the Sun. More details at this link: http://www.planetary.org/blogs/bruce-betts/3459.html [Less]
Posted over 11 years ago by dangermouse
During last month GPU experienced a short popularity blast with at least 20 nodes online all the time and with peaks of 25-26 nodes. Though this blast finished (now we have 10-15 nodes as usual in the last two years), the blast brought new ... [More] improvements in the way the community can work together to achieve the goal of a flexible Internet Supercomputer. Thanks to everclear64, GPU is availabe as torrent and can be downloaded with a Torrent client like ABC (available at http://pingpong-abc.sourceforge.net ). The GPU torrent itself can be downloaded at http://www.tek-zone.com/gpu/GPU.torrent . The GPU project also got a wiki at http://www.gpu-grid.net/wiki as home to collaborative notes about the project, powered by MediaWiki. MediaWiki powers not only Wikipedia, but it is used also in other important projects like One Laptop Per Child. Thexa4 and everclear64 started filling it with some content available on the official website. If you want to help, you can open an account on the wiki and add your own content. A deltasql was added to the project ( http://deltasql.sourceforge.net ). Deltasql is a tool that helps managing databases, a Database Version Control. As more server side components are added like the File Distributor, deltasql will help keep track of the database schemas. A JobPipe and ResultCollector component are planned and will be released during 2008. Finally, Thierry noticed a mistake in how the Eternity plugin places the central piece. Its rotation is wrong in 0.950. The mistake was introduced in 0.9493, during a small refactoring introduced for the hints support. The problem is fixed with 0.9502 which is available on Tools->Autoupdate to latest version in the main GPU window. Merry Christmas and Happy New Year! [Less]
Posted over 11 years ago by dangermouse
This is a preview of what is being built right now. Super C.R.A.P is an acronym for Super Cluster Ready At Processing, core of the system is a Rollin KVM switch with 8 outputs (VGA, mouse, keyboard) bought for 218 CHF (=140 €). Additionally, 8 cables ... [More] with VGA, mouse and keyboard are needed (each one costs about 15 €). An old 10 MBit Ethernet Switch will provide connectivity to the nodes of the cluster. The cluster which now features 4 computers (2 XP, 1 Gentoo and 1 Sun) will be extended to 8 computers, all computers are coming from people who substituted their one and therefore are a little bit old, but very cheap (got them for free). The Rollin KVM Switch does not support the Sun Ultrasparc, so it will be put up separately. The cluster will be both a showcase and a sounding board for GPU. Particular care will be needed when operating the 8 computers simultaneously, the necessary power will be taken from different phases. Estimated consumption is about 8x500W + 200 W (LCD screen) = 4200 W which is quite a big oven :-) The cluster should be fully operational for beginning of 2010. [Less]
Posted over 11 years ago by dangermouse
The first one is from nanobit who fortunately rejoined the project: to use a script engine (e.g the one of Thexa4 released with 0.9256) as basis for distributed stored procedures. Stored procedures are a well-known thing for people working with ... [More] databases, they are most of the time SQL procedures stored for convenience in what a database system can administer at best: a table with a column for the row number and another for the lines of the script. Using the distributed WAN database firstly introduced by nanobit in 0.943 joined with the stored procedure concept would allow another way of doing distributed computing with one major advance: it is possible for the user to distribute new code in almost real time. The second one is to have sensors which broadcast collected data via GPU to the nodes. A special frontend collects data and filters it by sensor types (e.g earthquake sensors, temperature, insulation) and by streamers (the nodes which have a sensor attached and which broadcast its data). There is a prototype on CVS and we have two earthquake sensors, one in Holland and one in Switzerland. It will take a fairly amount of time and development effort until GPU people will be able to look at both signals and to compare them and average them. The averaging effect should in principle remove noise from the signal (like bus, or neighbour walking around). 0.9253 introduces an important bugfix in the milestoning mechanism of Eternity II plugin. Duncan White kindly reported it, and helped to test it. And we still are working on the duplicate packets issue which plagues the GPU network since 2004. Maybe this time we will find a solution, at least we identified once for all in source code where the problem is. Last but not least, this news is written with the 100$ laptop, a dream who is becoming true,see http://www.olpcnews.com 0.953 will be release at mid March. Keep an eye on the ChangeLog on CVS for the latest details. 0.952 released -------------- 0.952 is released on sourceforge.net. It contains important fixes to the connection layer done by Alex Fihman. This should be the most stable GPU ever. Additionally, the command: 'add', whichplugin will tell that basic.dll is the plugin that implements the function add. This will help users in deciding which plugins to unload, if some kind of jobs creates problems. [Less]