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Inactive
Commits
: Listings
Analyzed
about 11 hours
ago. based on code collected
about 13 hours
ago.
Sep 15, 2025 — Sep 15, 2026
Showing page 3 of 12
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Date
Fix a bug that applied gamma _twice_ to a shrunked down image.
ajapted
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almost 24 years ago
Removed kludge for making stairs (< and >) white, no longer needed now that defsyms[] has been changed directly.
ajapted
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almost 24 years ago
Replaced ASCII numbers with C('x'). Made sure ^N key did the same as ^O during history scrollback.
ajapted
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almost 24 years ago
Made text colors slightly brighter (and a bit more contrast between GREY and L_GREY).
ajapted
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almost 24 years ago
Made sure new facing stuff works (i.e. is disabled) in Slash'EM.
ajapted
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almost 24 years ago
Added C() and M() macros (from micro.h). Added prototype for sdlgl_palette[].
ajapted
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almost 24 years ago
Changed the corridor (unlit and lit) tiles to be blue-ish color (nice tie-in with the text-mode map view as well). The standard wall tiles were brightened up a bit.
ajapted
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almost 24 years ago
Initial check-in of drawing.c, since I changed a few colors in the defsyms[] array (corridor -> blue, stairs to white, like Slash'EM).
ajapted
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almost 24 years ago
Moved the NEWS stuff out of README.GL and into this file.
ajapted
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almost 24 years ago
Docco update (Read 'em and weep).
ajapted
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almost 24 years ago
Tidied up some comments.
ajapted
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almost 24 years ago
Pressing ESCAPE during [MORE] will skip future [MORE] prompts. Made sure "must see" messages are shown (with [MORE] prompt).
ajapted
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almost 24 years ago
Fix for certain back-to-front text characters (text-mode map view) when "flipping" option is enabled.
ajapted
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almost 24 years ago
Idea by Roderick Schertler: new "Held" status flag.
ajapted
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almost 24 years ago
Brightened up some text/background colors. Gamma option now has broader range (-5 to +5).
ajapted
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almost 24 years ago
Diagonal zap model.
ajapted
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almost 24 years ago
Removed 3D crud from installed data file list.
ajapted
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almost 24 years ago
Docco update.
ajapted
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almost 24 years ago
Fixes for facing direction of some monsters.
ajapted
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almost 24 years ago
Docco update.
ajapted
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almost 24 years ago
Moved the tile facing information into external files (glface*.lst). Improved the way `extra_shapes' array (in struct TileWindow) is allocated (saving some memory).
ajapted
More...
almost 24 years ago
Zap improvements, more floor images, etc.
ajapted
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almost 24 years ago
Enabled LINE_SMOOTH mode, fixing a problem under a few (probably buggy) OpenGL drivers.
ajapted
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almost 24 years ago
These new glface*.lst files contain the tile facing direction (used by the "flipping" option). This data was previously hard-coded.
ajapted
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almost 24 years ago
Fixes for compiling under Mandrake 9.0.
ajapted
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almost 24 years ago
Now a plain "make" will make everything (== "make all").
ajapted
More...
almost 24 years ago
Added information on the model spec (.TSP) files.
ajapted
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almost 24 years ago
Added in new `R', `F' and `M' flags where needed, as well as new gnomish mine models (etc).
ajapted
More...
almost 24 years ago
Updated.
ajapted
More...
almost 24 years ago
Got create_md2 to compile.
ajapted
More...
almost 24 years ago
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