2
I Use This!
Very Low Activity

Commits : Listings

Analyzed about 10 hours ago. based on code collected about 10 hours ago.
Dec 05, 2024 — Dec 05, 2025
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Initial revision More... over 27 years ago
Added numMarkersAvailable. Increased size of markersAvailable to 60, the theoretical max. Added booleans alive and myTurn. More... over 27 years ago
Changed to use Player object sooner, rather than using temporary arrays to hold player color and tower assignments. More... over 27 years ago
Changed color from 2-letter abbreviation to full name. Added shortColor() to return the 2-letter version of a color. Fixed a fencepost error in markersAvailable() Changed constructor to require only name, and added setColor and setTower. This way Player objects can be used as the information required is gathered, rather than only after colors and towers are assigned. More... over 27 years ago
Added color choice. More... over 27 years ago
Initial revision More... over 27 years ago
Renamed Character class to Creature class, to avoid confusion with Java's Character class. More... almost 28 years ago
Fixed some constructor parameters to use this.whatever. Changed color from full color name to 2-letter version. Initialized markersAvailable array in constructor. Added canTitanTeleport and titanPower functions. More... almost 28 years ago
Moved Character and Legion classes into Legion.java More... almost 28 years ago
Initial revision More... almost 28 years ago
Started working on Legion class. More... almost 28 years ago
More scrollbar tweaks. Still not perfect. More... almost 28 years ago
Fixed scaling of Chits. Added method to find center point of a Chit. Added static archetypes for each Character type to Character class. More... almost 28 years ago
Tweaked scrolling and scaling, still not to perfection. More... almost 28 years ago
Added (still buggy) scrollbars and zoom menu. More... almost 28 years ago
Removed inner WindowAdapter class, and implemented WindowAdapter interface explicitly. More... almost 28 years ago
Added rescale methods. Moved gate-drawing code out of paint() and into drawGate(). More... almost 28 years ago
Added rescale methods. More... almost 28 years ago
Initialized SQRT3 from sqrt(3.0), not hard constant. Fixed Dimension to 69 * scale. Fixed vertical alignment of text within hexes. Completely changed arch drawing. More... almost 28 years ago
Added playersEliminated More... almost 28 years ago
Set SQRT3 from sqrt(3.0) instead of hardcoded constant. More... almost 28 years ago
Initial revision More... almost 28 years ago
Restricted stack dragging to within window area. Added stack markers. Fixed colors. Added SQRT3 constant. Expanded use of scale variable. Added hex entrances and exits. Changed written terrain names to uppercase. Moved Chit class to Chit.java More... almost 28 years ago
Added dragon and hydra chits. Added SQRT3 constant. Prevented dragging chits outside window. Moved Chit class to Chit.java More... almost 28 years ago
Added exit-drawing code. More... almost 28 years ago
Added hex exits info. Began code to draw hex exits. More... almost 28 years ago
Changes through 12/31/97: Changed some hardcoded array lengths to use .length Removed extraneous printlns Changed a few variable names to conform with codeconv Reduced java.lang.Math to Math Added terrain and labels to hexes. Displayed terrain string, label string, and terrain color. More... almost 28 years ago
Changes of 12/31/97: Replaced some hardcoded array lengths with .length Changed variable names like_this to likeThis, to conform. More... almost 28 years ago
Expanded dimensions to 1000x1000. More... almost 28 years ago
Initial revision More... almost 28 years ago