Rename weapons field 'model' to 'ammo_model' |
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over 8 years ago
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Dyn character controller tweaks |
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over 8 years ago
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Further cleanup of RenderOpenGL::mainViewport |
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over 8 years ago
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Don't init viewport at game start |
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over 8 years ago
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Adjust FOV for first and third person views |
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over 8 years ago
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Scale unit speeds to reasonable levels |
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over 8 years ago
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Add much more testing into heighttest map |
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over 8 years ago
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Ensure GL_BLEND disabled at start of each frame |
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over 8 years ago
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All entity deltas to be as floats |
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over 8 years ago
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Rejig player -> vehicle operate interface |
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over 8 years ago
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Allow lifting of any Entity, not just objects |
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over 8 years ago
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Change Unit::drive to be protected |
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over 8 years ago
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Don't render local player in first-person view |
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over 8 years ago
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Don't debug-draw players when in first-person view |
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over 8 years ago
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Guard view mode changes behind getters and setters |
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over 8 years ago
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Fix the stuck when not moving bug |
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over 8 years ago
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Fix mouseRaycast formular and therefore mouse picking |
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over 8 years ago
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Map pick cursor to be 1x1x1 |
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over 8 years ago
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Map pick cursor to be 1x1x1 |
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over 8 years ago
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Added 'wood pallet' object |
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over 8 years ago
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Add remaining three rocks |
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over 8 years ago
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Play empty weapon sound during reloading |
esper
as Magnus Espersson
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over 8 years ago
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Add some rocks to 'bride to near' map |
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over 8 years ago
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Additional rock model |
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over 8 years ago
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Change various friction levels |
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over 8 years ago
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Object types to have setable mass |
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over 8 years ago
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Add rock object |
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over 8 years ago
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Add many objects to the map builder |
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over 8 years ago
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Improve AnimPlay::calcTransformNode method |
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over 8 years ago
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Only calculate animplay transforms once per frame |
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over 8 years ago
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