52
I Use This!
Low Activity

Commits : Listings

Analyzed about 21 hours ago. based on code collected about 21 hours ago.
May 22, 2024 — May 22, 2025
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
swap radar zoom keys 1 and 3 More... almost 22 years ago
make it actually read config values More... almost 22 years ago
remove the files More... almost 22 years ago
remove resources.(h|cxx) from the build More... almost 22 years ago
switch over completely to new config More... almost 22 years ago
remove the files More... almost 22 years ago
get really rid of BzfKeyMap More... almost 22 years ago
eliminate old keymap stuff from menus, list known bugs More... almost 22 years ago
make the keybinding menu work More... almost 22 years ago
beginning of editing More... almost 22 years ago
make keybinding menu a little bit more sane More... almost 22 years ago
start to unbork the keybinding menu More... almost 22 years ago
no more DeadPlayer More... almost 22 years ago
Remove DeadPlayer.cxx More... almost 22 years ago
make the radar bindings correct More... almost 22 years ago
prune unused deadplayer code from source More... almost 22 years ago
Have the C++ bzflag client send MsgUDPLinkEstablished over UDP also, so that observers get incoming messages over UDP too More... almost 22 years ago
Removing code to disable UDP link in addPlayer. This would break UDP if a client enabled its UDP connection, but then didn't send any more UDP messages after etnering the game. More... almost 22 years ago
fix a couple more instances of naughty memory More... almost 22 years ago
delete [] what was new[]ed More... almost 22 years ago
init radar to medium range More... almost 22 years ago
Nuke some debuggative cruft More... almost 22 years ago
fixem bugs More... almost 22 years ago
Nasty global init ordering problem was occuring between CmdLineOptions and Flags, causing flagMap to be empty when processing cmd line. This caused all flag carry limits to be zero, which meant you dropped the flag as soon as you shot. Made clOptions not a global anymore to fix More... almost 22 years ago
Give Team a constructor so our team scores aren't uninitialized if we don't get any MsgTeamUpdates More... almost 22 years ago
No icky hardcoded buffer sizes when we have this nice MaxPacketLen constant More... almost 22 years ago
If we receive a packet bigger than MaxPacketLen, don't try to copy the whole thing into the packet buffer More... almost 22 years ago
The UDP change should probably appear on the changelog More... almost 22 years ago
Fix ze debuggative doodad More... almost 22 years ago
Store length of incoming UDP packets correctly More... almost 22 years ago