Fix warning on gcc-15 |
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17 days ago
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avoid new and so fix leak |
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about 2 months ago
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fix issue #370 : Bug with how meshes are drawn |
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about 2 months ago
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src/bzfs/bzfs.cxx: support new miniupnpc API |
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2 months ago
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Update version to 2.4.31. |
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2 months ago
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Update version to 2.4.28 |
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2 months ago
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Edited README.macOS to remove the Gatekeeper bypass instructions (for manual downloads and Homebrew cask) and removed the instructions for building other architectures. |
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2 months ago
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Revert some changes that were causing rendering issues |
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2 months ago
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Update version to 2.4.29 |
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3 months ago
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Update version to 2.4.28 |
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3 months ago
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Fix make distclean |
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3 months ago
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Run astyle |
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3 months ago
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Copyright bump |
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3 months ago
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Fix flashing/jittering control panel when fully opaque. |
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3 months ago
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Clear window before drawing the three channel view to prevent blurring. |
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3 months ago
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Fix radar area blurring with fully opaque radar before a world exists |
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3 months ago
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Fix glScissor issue when resizing the window. |
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3 months ago
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Fix some warnings about unused variables. |
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3 months ago
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Wrap glScissor with glPushAttrib/glPopAttrib to fix game/display capture. |
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5 months ago
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Fix crashes when world is null after connect spam |
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5 months ago
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LocalPlayer: remove an unused getHitBuilding |
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5 months ago
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playing.cxx: no world -> no tank |
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5 months ago
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playing.cxx: don't do tank movement if now world is available |
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5 months ago
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playing.cxx: with world delete all the trace of it |
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5 months ago
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playing.cxx: if you malloc then free |
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5 months ago
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WorldInfo: addWall is no more a method |
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5 months ago
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Move addWall out of WorldInfo. Fixes #341. |
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5 months ago
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Kick all replay viewers when an incompatible replay is loaded (#367) |
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5 months ago
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Further tweak the "Build Active Architecture Only" setting |
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5 months ago
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Remove the output- prefix from the macOS dependencies. |
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5 months ago
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