Removed unused solidMatterFriction() |
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about 1 month ago
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Fix the input options menu for joystick rumble. |
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about 1 month ago
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Reverted inadvertent astyle-induced changes. |
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about 2 months ago
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Refactored the joystick modifiers logic for clarity and for more sensible ordering. This builds on the fix(es) from the previous commit. Fixed an issue with the joystick test dialog modified cursor position and cleaned up a few things. |
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about 2 months ago
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Fix warning on gcc-15 |
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3 months ago
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adjust joystick scaling |
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3 months ago
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avoid new and so fix leak |
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4 months ago
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fix issue #370 : Bug with how meshes are drawn |
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4 months ago
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src/bzfs/bzfs.cxx: support new miniupnpc API |
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4 months ago
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Update version to 2.4.31. |
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4 months ago
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Update version to 2.4.28 |
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5 months ago
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Edited README.macOS to remove the Gatekeeper bypass instructions (for manual downloads and Homebrew cask) and removed the instructions for building other architectures. |
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5 months ago
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Revert some changes that were causing rendering issues |
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5 months ago
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Update version to 2.4.29 |
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5 months ago
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Update version to 2.4.28 |
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5 months ago
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Fix make distclean |
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5 months ago
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Run astyle |
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5 months ago
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Copyright bump |
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5 months ago
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Fix flashing/jittering control panel when fully opaque. |
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5 months ago
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Clear window before drawing the three channel view to prevent blurring. |
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5 months ago
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Fix radar area blurring with fully opaque radar before a world exists |
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5 months ago
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Fix glScissor issue when resizing the window. |
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5 months ago
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Fix some warnings about unused variables. |
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5 months ago
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Wrap glScissor with glPushAttrib/glPopAttrib to fix game/display capture. |
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7 months ago
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Fix crashes when world is null after connect spam |
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8 months ago
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LocalPlayer: remove an unused getHitBuilding |
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8 months ago
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playing.cxx: no world -> no tank |
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8 months ago
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playing.cxx: don't do tank movement if now world is available |
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8 months ago
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playing.cxx: with world delete all the trace of it |
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8 months ago
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playing.cxx: if you malloc then free |
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8 months ago
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