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I Use This!
Moderate Activity

Commits : Listings

Analyzed 1 day ago. based on code collected 1 day ago.
Feb 19, 2025 — Feb 19, 2026
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Add serial library to license file. More... about 11 years ago
Allow configuration of serial port for NMEA GPS emulation. More... about 11 years ago
Send NMEA IIRPM (Engine speed) message. More... about 11 years ago
Send different NMEA messages. More... about 11 years ago
Rename NMEA class (from SerialPort), and generate time and date strings to send. More... about 11 years ago
Rename Serial.hpp and .cpp as NMEA, as they will be used for general NMEA comms, not just serial port access. More... about 11 years ago
Include basic hard-coded sending of NMEA data. Needs further development, and choice of serial port. More... about 11 years ago
Adding serial port access using 'Serial' from http://wjwwood.io/serial/ More... about 11 years ago
Allow 0.5 steps in rain intensity. More... about 11 years ago
Move rain into its own class, and set different transparency levels. (Ideally would change model alpha, but no straightforward way of combining texture and vertex alpha) More... about 11 years ago
Add basic rain, and use Irrlicht's time handling for time compression. More... about 11 years ago
Tweaking radar gui positions. More... about 11 years ago
Setting up tabs for radar controls More... about 11 years ago
Adding simple linux build instructions. More... about 11 years ago
Adding indiciator for view angle. More... about 11 years ago
Reduce size of rendering for reflection, prep for future radar speed-up, and reduce size of weather scroll bar. More... about 11 years ago
Correction to commit 3e78baea98eee65f21190327e2af31d8ac494a78. More... about 11 years ago
Adding realisticWater files to make/install files. More... about 11 years ago
Disable networking for non windows platforms temporarily - need to work out how to compile and use enet on Linux. More... about 11 years ago
Set up fallback water if required. More... over 11 years ago
Use reflection texture as 1 (was 2). More... over 11 years ago
Make ship pitch and roll dependent on weather. More... over 11 years ago
Make radar clutter dependent on weather. More... over 11 years ago
Add weather control. More... over 11 years ago
Load initial weather level, and have weather as a variable in the main simulation model. More... over 11 years ago
Added ripples to water (10th the wavelength). More... over 11 years ago
Playing with sea shader More... over 11 years ago
Some initial work on i18n so utf-8 will work, but currently limited as <codecvt> not available. More... over 11 years ago
Use Irrlicht's Lucida font, which should (in theory) be better for i18n. More... over 11 years ago
Remove fresnel calculation More... over 11 years ago