3D Game Engine using C++, STL, OpenGL, SDL, Box2D and ODE. This project strives for platform independance, code readability and speed. The main target is to provide a convincing driving and physical simulation through the use of ODE at a reasonable frame rate.
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30 Day SummaryFeb 22 2026 — Mar 24 2026
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12 Month SummaryMar 24 2025 — Mar 24 2026
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