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Low Activity
Commits
: Listings
Analyzed
about 7 hours
ago. based on code collected
about 7 hours
ago.
Mar 21, 2025 — Mar 21, 2026
Showing page 1 of 46
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Contributor
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Code Location
Date
Merge branch 'update-readme' into 'main'
Chris
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4 months ago
Updated youtube link in readme.
Chris Pilkington
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4 months ago
Merge branch 'fix-font-calculations' into 'main'
Chris
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4 months ago
Merge branch 'maths-updates' into 'main'
Chris
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4 months ago
Merge branch 'image-updates' into 'main'
Chris
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4 months ago
Fixed the font Y position calculations.
Chris Pilkington
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4 months ago
Added mix functions for HSL and HSV.
Chris Pilkington
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4 months ago
Fixed default constructors for cVec2.
Chris Pilkington
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4 months ago
Added cVec2 dot and cross products.
Chris Pilkington
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4 months ago
Nearest neighbour resizing.
Chris Pilkington
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4 months ago
Added support for saving PNG files.
Chris Pilkington
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4 months ago
Merge branch 'opengl-2d-fixes' into 'main'
Chris
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7 months ago
Merge branch 'image-fixes' into 'main'
Chris
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7 months ago
Merge branch 'simplex-noise' into 'main'
Chris
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7 months ago
Added cCamera2D and a new 2D coordinates mode.
Chris Pilkington
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7 months ago
Copy RGB images to the surface.
Chris Pilkington
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7 months ago
Added SimplexNoise class.
Chris Pilkington
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7 months ago
Merge branch 'misc-fixes' into 'main'
Chris
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7 months ago
Merge branch 'imgui-support' into 'main'
Chris
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7 months ago
Added cDateTime::GetRFC1123FormatNoTimeZone().
Chris Pilkington
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7 months ago
Fixed ray collision function naming.
Chris Pilkington
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7 months ago
Added glm helper functions.
Chris Pilkington
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7 months ago
Added cColour3 to cColour4.
Chris Pilkington
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7 months ago
Added vector find().
Chris Pilkington
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7 months ago
Added CreateCircle and CreateArc with a colour.
Chris Pilkington
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7 months ago
Merge branch 'maths-geometry' into 'main'
Chris
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8 months ago
Pass SDL events to imgui.
Chris Pilkington
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8 months ago
Helpers for imgui.
Chris Pilkington
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8 months ago
Added IsPolygonValid().
Chris Pilkington
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8 months ago
Merge branch 'maths-geometry' into 'main'
Chris
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8 months ago
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