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I Use This!
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Commits : Listings

Analyzed 1 day ago. based on code collected 1 day ago.
Feb 26, 2025 — Feb 26, 2026
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Removed reference to enumerated type More... over 12 years ago
Removed file title comment for consistency More... over 12 years ago
Removed redundant ServiceLocator class. ServiceLocator was used to provide global access to the currently selected rendering engine, but this functionality is unlikely to be needed in future More... over 12 years ago
Altered documentation, removed removeEntity More... over 12 years ago
Added alpha blending More... over 12 years ago
Fixed mistake in README More... over 12 years ago
Finished updating Animation for new drawing code More... over 12 years ago
Updated README to reflect dependency changes More... over 12 years ago
Added getTextureSize method to Graphic More... over 12 years ago
Moved buffer loading to load function to avoid segfault on construction if no GL context More... over 12 years ago
Added getClip, get/setOrigin More... over 12 years ago
Added rotation getter/setter to Entity More... over 12 years ago
getGraphic now returns non-const reference More... over 12 years ago
Added clipping More... over 12 years ago
Renamed aspect to scale More... over 12 years ago
Merge branch 'master' into SFML40 More... over 12 years ago
Merged in compo vector changes More... over 12 years ago
Added copyright More... over 12 years ago
Changed Animation to aggregate Image class More... over 12 years ago
Moved GL classes to own namespace More... over 12 years ago
Added support for arbitrary-size textures More... over 12 years ago
Got power of two textures loading More... over 12 years ago
Merged all of the things More... over 12 years ago
Merged the world More... over 12 years ago
Moved modules into cmake/modules dir More... over 12 years ago
Merged conflicts More... over 12 years ago
Removed CImg and replaced with FreeImagePlus More... over 12 years ago
Switched to PROJECT_SOURCE_DIR, added GLM and FreeImagePlus More... over 12 years ago
Added projection-view-model uniform More... over 12 years ago
Added loadFromSource method (Allows you to load shader from memory) More... over 12 years ago