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Inactive
Commits
: Listings
Analyzed
about 12 hours
ago. based on code collected
about 13 hours
ago.
Mar 09, 2025 — Mar 09, 2026
Showing page 12 of 20
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Commit Message
Contributor
Files Modified
Lines Added
Lines Removed
Code Location
Date
Removed default specification from IWindow destructor
Gazok
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over 12 years ago
Added missing stdexcept includes
Gazok
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over 12 years ago
Removed cmake modules for removed dependencies
Gazok
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over 12 years ago
Removed all OpenGL code =(. Intel sucks.
Gazok
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over 12 years ago
Merge branch 'master' of github.com:Gazok/Tank
Gazok
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over 12 years ago
Added BitmapText class
Gazok
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over 12 years ago
Removed Game::close() documentation
Gazok
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over 12 years ago
Whops, inverted commas instead of <
Anstow
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over 12 years ago
Windows timer added adjusted from using this_thread to using windows specific code. Untested, due to lack of windows.
Anstow
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over 12 years ago
Changed default GL Context version to 3.2
Gazok
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over 12 years ago
Merge branch 'master' of github.com:Gazok/Tank
Gazok
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over 12 years ago
Attempt to fix shaders for v1.4
Gazok
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over 12 years ago
Fixed cmakefiles.
David Truby
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over 12 years ago
Added observing_ptr.
David Truby
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over 12 years ago
Templated Rect struct
Gazok
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over 12 years ago
Switched to 'using' as opposed to typedef, added Vectoru using statement
Gazok
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over 12 years ago
Added Visible flag
Gazok
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over 12 years ago
Made Entity contain list of graphics, renamed setGraphic -> makeGraphic, removed visible flag
Gazok
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over 12 years ago
Added missing copyright notice
Gazok
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over 12 years ago
Added persistent position/rotation, relativeToParent flag
Gazok
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over 12 years ago
Added Camera
Gazok
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over 12 years ago
Reenabled general collision
Gazok
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over 12 years ago
Stopped moveEntity from invalidating update range-for
Gazok
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over 12 years ago
Moved makeState outside of class definition. Removed Game::close. Re-added currentState_ ptr. Made Window ptr unique, made getter return reference to unique ptr.
Gazok
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over 12 years ago
Removed superfluous Entity::onAdded call, changed Entity list sorting order
Gazok
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over 12 years ago
Made Entity ctor take Vectorf by value
Gazok
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over 12 years ago
Added automatic sorting entities by layer
Gazok
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over 12 years ago
Moved Entity::onAdded call in State::insertEntity beyond the segfault- and error-causing region
Gazok
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over 12 years ago
Made get/setClip behave consistently with Rect. Every other use of Rect expects w and h to be width and height, not x2 and y2, but set/getClip expected x2 and y2. Now changed to w and h.
Gazok
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over 12 years ago
Made Animation reset current sub-animation on stop(). This was the way it used to work - the line was commented out
Gazok
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over 12 years ago
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