openhub.net
Black Duck Software, Inc.
Open Hub
Follow @
OH
Sign In
Join Now
Projects
People
Organizations
Tools
Blog
BDSA
Projects
People
Projects
Organizations
E
EdisonEngine
Settings
|
Report Duplicate
0
I Use This!
×
Login Required
Log in to Open Hub
Remember Me
Very Low Activity
Commits
: Listings
Analyzed
1 day
ago. based on code collected
1 day
ago.
Mar 05, 2025 — Mar 05, 2026
Showing page 21 of 161
Search / Filter on:
Commit Message
Contributor
Files Modified
Lines Added
Lines Removed
Code Location
Date
add fallback for older boost versions
Steffen Ohrendorf
More...
over 3 years ago
get rid of incomplete enum coverage warning
Steffen Ohrendorf
More...
over 3 years ago
add todo for archive_read_support_compression_all deprecation
Steffen Ohrendorf
More...
over 3 years ago
add youtrack config to clion config
Steffen Ohrendorf
More...
over 3 years ago
bump version
Steffen Ohrendorf
More...
over 3 years ago
add support for GL_AMD_debug_output
Steffen Ohrendorf
More...
over 3 years ago
fix instanced particle lighting
Steffen Ohrendorf
More...
over 3 years ago
use vcpkg gettext tools, fix locale override on windows
Steffen Ohrendorf
More...
over 3 years ago
bump gettext
Steffen Ohrendorf
More...
over 3 years ago
fix dust particle grid size calculation and grid generation
Steffen Ohrendorf
More...
over 3 years ago
add animation smoothing
Steffen Ohrendorf
More...
over 3 years ago
add missing translation for water bed bubbles
Steffen Ohrendorf
More...
over 3 years ago
fix wrong matrix calculation for y-bound sprites
Steffen Ohrendorf
More...
over 3 years ago
disallow in-place buffer reallocation to avoid accidentally losing bindings
Steffen Ohrendorf
More...
over 3 years ago
remove debug leftovers
Steffen Ohrendorf
More...
over 3 years ago
fix errors in setSubData
Steffen Ohrendorf
More...
over 3 years ago
emit water bed bubbles
Steffen Ohrendorf
More...
over 3 years ago
store vertex buffer paired with meshes for particles
Steffen Ohrendorf
More...
over 3 years ago
render room bound particles
Steffen Ohrendorf
More...
over 3 years ago
adjust shaders to account for sprite material mode, fix sprite scaling
Steffen Ohrendorf
More...
over 3 years ago
add new sprite material mode enum
Steffen Ohrendorf
More...
over 3 years ago
add butt bubbles to room particles instead of object manager
Steffen Ohrendorf
More...
over 3 years ago
add room-bound particle collections
Steffen Ohrendorf
More...
over 3 years ago
use particlecollection in objectmanager
Steffen Ohrendorf
More...
over 3 years ago
add particlecollection
Steffen Ohrendorf
More...
over 3 years ago
allow retrieving the transform matrix from a node
Steffen Ohrendorf
More...
over 3 years ago
add function to create sprites for instanced rendering
Steffen Ohrendorf
More...
over 3 years ago
add render settings menu option for water bed bubbles
Steffen Ohrendorf
More...
over 3 years ago
add instanced rendering capability to mesh
Steffen Ohrendorf
More...
over 3 years ago
fix vertexbuffer binding with multiple locations
Steffen Ohrendorf
More...
over 3 years ago
←
1
2
…
17
18
19
20
21
22
23
24
25
…
160
161
→
This site uses cookies to give you the best possible experience. By using the site, you consent to our use of cookies. For more information, please see our
Privacy Policy
Agree