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Commits : Listings

Analyzed 1 day ago. based on code collected 1 day ago.
Mar 05, 2025 — Mar 05, 2026
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
add fallback for older boost versions More... over 3 years ago
get rid of incomplete enum coverage warning More... over 3 years ago
add todo for archive_read_support_compression_all deprecation More... over 3 years ago
add youtrack config to clion config More... over 3 years ago
bump version More... over 3 years ago
add support for GL_AMD_debug_output More... over 3 years ago
fix instanced particle lighting More... over 3 years ago
use vcpkg gettext tools, fix locale override on windows More... over 3 years ago
bump gettext More... over 3 years ago
fix dust particle grid size calculation and grid generation More... over 3 years ago
add animation smoothing More... over 3 years ago
add missing translation for water bed bubbles More... over 3 years ago
fix wrong matrix calculation for y-bound sprites More... over 3 years ago
disallow in-place buffer reallocation to avoid accidentally losing bindings More... over 3 years ago
remove debug leftovers More... over 3 years ago
fix errors in setSubData More... over 3 years ago
emit water bed bubbles More... over 3 years ago
store vertex buffer paired with meshes for particles More... over 3 years ago
render room bound particles More... over 3 years ago
adjust shaders to account for sprite material mode, fix sprite scaling More... over 3 years ago
add new sprite material mode enum More... over 3 years ago
add butt bubbles to room particles instead of object manager More... over 3 years ago
add room-bound particle collections More... over 3 years ago
use particlecollection in objectmanager More... over 3 years ago
add particlecollection More... over 3 years ago
allow retrieving the transform matrix from a node More... over 3 years ago
add function to create sprites for instanced rendering More... over 3 years ago
add render settings menu option for water bed bubbles More... over 3 years ago
add instanced rendering capability to mesh More... over 3 years ago
fix vertexbuffer binding with multiple locations More... over 3 years ago