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Commits : Listings

Analyzed 1 day ago. based on code collected 1 day ago.
Feb 05, 2025 — Feb 05, 2026
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
only use asset data path when determining missing files More... over 3 years ago
fix crash when lara has no box More... over 3 years ago
avoid log spamming from nvidia in debug builds More... over 3 years ago
fix incorrect clamping of bar color index fixes CE-583 More... over 3 years ago
use smart ptr for python object references More... over 3 years ago
bump cimg More... over 3 years ago
replace inappropriate "Expects" calls with "gsl_Assert" More... over 3 years ago
remove "saving..." splash screen because saving is fast enough More... over 3 years ago
try to fix magic constant More... over 3 years ago
add operator<< to serializer for lazy execution More... over 3 years ago
reset lara's speed when killed by a boulder fixes CE-571 More... over 3 years ago
remove dead variable More... over 3 years ago
remove NDEBUG from cimgwrapper.cpp closes #273 More... over 3 years ago
add weapon lighting More... over 3 years ago
fix include path More... over 3 years ago
bump version More... over 3 years ago
remove visual children of picked up objects More... over 3 years ago
disable scissor test for room static meshes More... over 3 years ago
fix checks and corrections for invalid ai positions More... over 3 years ago
check for nullptr box in camera clampBox More... over 3 years ago
fix incorrect key translations for de_DE More... over 3 years ago
clear normal buffer when binding geometry framebuffer More... over 3 years ago
fix incorrect key translation for de_DE More... over 3 years ago
do not accept controller input if window isn't focused closes CE-580 More... over 3 years ago
more ai fixes More... over 3 years ago
fix wrong goal state of dead bat when hitting the floor More... over 3 years ago
attach ghosts to their alternate room if current room is invisible More... over 3 years ago
add new cheats for medipacks and enemy health More... over 3 years ago
fix reference to temporary variable More... over 3 years ago
fix ai pathfinding invalid position detection More... over 3 years ago