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I Use This!
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Commits : Listings

Analyzed about 22 hours ago. based on code collected about 22 hours ago.
Feb 05, 2025 — Feb 05, 2026
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
replace lgtm with codeql More... about 3 years ago
fix incorrect ammo count on pickup widget when pickups are combined More... about 3 years ago
try to fix dependencies for ubuntu 22 More... about 3 years ago
fix working directory of current log file More... about 3 years ago
add support for ps1 splashscreens More... about 3 years ago
add support for ps1 splashscreens More... about 3 years ago
simplify log file handling to fix rotation issues More... about 3 years ago
bump dependencies and gamecontrollerdb More... about 3 years ago
add clarification about vcpkg More... about 3 years ago
fix bar backgrounds not covering full bar fixes CE-590 More... about 3 years ago
check action bindings per profile instead of globally closes CE-593 More... about 3 years ago
save gameflow id to ghost metadata More... about 3 years ago
fix invalid texture range if all uv vertices are unset More... about 3 years ago
Update README.md More... about 3 years ago
Update README.md More... about 3 years ago
Update README.md More... about 3 years ago
Update README.md More... about 3 years ago
fix linux build More... about 3 years ago
fix sprite comparison for pickup widgets More... about 3 years ago
remove unnecessary declval usage More... over 3 years ago
pass required shader program by reference More... over 3 years ago
refactor parameter setter/binder search More... over 3 years ago
add a few calls to reserve More... over 3 years ago
avoid inconsistent creation of global texture sampler More... over 3 years ago
avoid unnecessary passing of members through parameters More... over 3 years ago
fix wrong index in dust particle generation More... over 3 years ago
remove unnecessary braces More... over 3 years ago
remove unnecessary position storage from visitor More... over 3 years ago
simplify/fix/tweak edge dilation shader More... over 3 years ago
move material-centric stuff into own namespace More... over 3 years ago