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BRIAN simulator

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  Analyzed about 22 hours ago

Brian is a simulator for spiking neural networks available on almost all platforms. The motivation for this project is that a simulator should not only save the time of processors, but also the time of scientists. Brian is easy to learn and use, highly flexible and easily extensible. The Brian ... [More] package itself and simulations using it are all written in the Python programming language, which is an easy, concise and highly developed language with many advanced features and development tools, excellent documentation and a large community of users providing support and extension packages. [Less]

107K lines of code

0 current contributors

almost 2 years since last commit

2 users on Open Hub

Very Low Activity
0.0
 
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PyNN API

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  Analyzed about 4 hours ago

PyNN (pronounced 'pine' ) is a is a simulator-independent language for building neuronal network models. In other words, you can write the code for a model once, using the PyNN API and the Python programming language, and then run it without modification on any simulator that PyNN supports ... [More] (currently NEURON, NEST, PCSIM and Brian). [Less]

34.6K lines of code

4 current contributors

5 months since last commit

2 users on Open Hub

Very Low Activity
0.0
 
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Licenses: No declared licenses

brian2

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  Analyzed 1 day ago

Brian 2 (an improved and partly rewritten version of Brian) is a simulator for spiking neural networks. It is written in the Python programming language and is available on almost all platforms. We believe that a simulator should not only save the time of processors, but also the time of scientists. ... [More] Brian is therefore designed to be easy to learn and use, highly flexible and easily extensible. [Less]

60.9K lines of code

8 current contributors

11 days since last commit

1 users on Open Hub

Moderate Activity
0.0
 
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