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sndflo

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  Analyzed 1 day ago

Experiments in audio synthesis for Flowhub based on SuperCollider

1.04K lines of code

0 current contributors

over 8 years since last commit

1 users on Open Hub

Inactive
5.0
 
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p5.js

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  Analyzed about 18 hours ago

A JS client-side library for creating graphic and interactive experiences, based on the core principles of Processing. http://twitter.com/p5xjs —

77.9K lines of code

121 current contributors

1 day since last commit

1 users on Open Hub

High Activity
0.0
 
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EKO sound editor

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  Analyzed about 22 hours ago

EKO is a simple sound editor. To install EKO from the source, you need just a modern version of Qt 4 or 5, portaudio, libsndfile, libsamplerate and of course GCC or Clang. For MP3 and video decoding EKO uses external FFMPEG or Mplayer, and LAME for the MP3 encoding. EKO understands all popular ... [More] sound formats and useful in simple editing (cut/copy/paste) with a minimum FX processing. External fx currently are not supported. Features: real-time FX rack generators of sine, nouse channel converter RMS and level analysis DC offset corrector reverese handy editing color palettes hotkeys customizations [Less]

14.9K lines of code

1 current contributors

over 1 year since last commit

1 users on Open Hub

Very Low Activity
0.0
 
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Gwion

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  Analyzed about 20 hours ago

strongly-timed musical programming language

31.5K lines of code

5 current contributors

8 months since last commit

1 users on Open Hub

Very Low Activity
0.0
 
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Licenses: No declared licenses

padthv1

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  Analyzed about 19 hours ago

padthv1 is an old-school polyphonic additive synthesizer with stereo fx, padthv1 is based on the PADsynth algorithm, by Paul Nasca, as a special variant of additive synthesis (cf. http://zynaddsubfx.sourceforge.net/doc/PADsynth/PADsynth.htm).

21.3K lines of code

1 current contributors

12 days since last commit

1 users on Open Hub

Very Low Activity
0.0
 
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TapTempo

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  No analysis available

Command line tap tempo, written in C++.

0 lines of code

1 current contributors

0 since last commit

1 users on Open Hub

Activity Not Available
0.0
 
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Mostly written in language not available
Licenses: gpl3

LITIENGINE

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  Analyzed about 22 hours ago

LITIENGINE 🕹 The pure 2D java game engine.

55.7K lines of code

11 current contributors

11 days since last commit

1 users on Open Hub

Moderate Activity
5.0
 
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Mellite

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  No analysis available

Mellite is an environment for creating experimental computer-based music and sound art. It is a desktop application, allowing you to work with real-time and offline sound synthesis processes, combining multiple perspectives such as live improvisation, implementing sound installations, or working in ... [More] DAW-like timeline views. Mellite runs on all major operating systems and can be used both in a purely graphical fashion, or by writing and connecting snippets in the Scala programming language. [Less]

0 lines of code

1 current contributors

0 since last commit

1 users on Open Hub

Activity Not Available
0.0
 
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Mostly written in language not available
Licenses: AGPL3_or_...

Anklang

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  Analyzed about 11 hours ago

MIDI Sequencer and Synthesizer for Editing Drums, Melodic Notes and Live Audio Sessions

59.2K lines of code

0 current contributors

about 1 month since last commit

1 users on Open Hub

Very Low Activity
0.0
 
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spettro

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  Analyzed 12 months ago

Spettro shows a scrolling log-frequency-axis spectrogram of music as it plays

8.66K lines of code

0 current contributors

about 1 year since last commit

1 users on Open Hub

Activity Not Available
0.0
 
I Use This