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uos

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  Analyzed about 21 hours ago

United Open-libraries of Sound. United procedures for open-source audio libraries. For FPC/Lazarus/Delphi.

53.9K lines of code

3 current contributors

22 days since last commit

1 users on Open Hub

Very Low Activity
5.0
 
I Use This

sndflo

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  Analyzed about 23 hours ago

Experiments in audio synthesis for Flowhub based on SuperCollider

1.04K lines of code

0 current contributors

almost 7 years since last commit

1 users on Open Hub

Inactive
5.0
 
I Use This

p5.js

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  Analyzed about 23 hours ago

A JS client-side library for creating graphic and interactive experiences, based on the core principles of Processing. http://twitter.com/p5xjs —

76.5K lines of code

121 current contributors

1 day since last commit

1 users on Open Hub

Very High Activity
0.0
 
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EKO sound editor

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  Analyzed about 9 hours ago

EKO is a simple sound editor. To install EKO from the source, you need just a modern version of Qt 4 or 5, portaudio, libsndfile, libsamplerate and of course GCC or Clang. For MP3 and video decoding EKO uses external FFMPEG or Mplayer, and LAME for the MP3 encoding. EKO understands all popular ... [More] sound formats and useful in simple editing (cut/copy/paste) with a minimum FX processing. External fx currently are not supported. Features: real-time FX rack generators of sine, nouse channel converter RMS and level analysis DC offset corrector reverese handy editing color palettes hotkeys customizations [Less]

14.9K lines of code

1 current contributors

about 1 month since last commit

1 users on Open Hub

Very Low Activity
0.0
 
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Gwion

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  Analyzed about 10 hours ago

strongly-timed musical programming language

30.7K lines of code

5 current contributors

28 days since last commit

1 users on Open Hub

Very Low Activity
0.0
 
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Licenses: No declared licenses

padthv1

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  Analyzed 3 months ago

padthv1 is an old-school polyphonic additive synthesizer with stereo fx, padthv1 is based on the PADsynth algorithm, by Paul Nasca, as a special variant of additive synthesis (cf. http://zynaddsubfx.sourceforge.net/doc/PADsynth/PADsynth.htm).

21.1K lines of code

1 current contributors

3 months since last commit

1 users on Open Hub

Activity Not Available
0.0
 
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TapTempo

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  No analysis available

Command line tap tempo, written in C++.

0 lines of code

1 current contributors

0 since last commit

1 users on Open Hub

Activity Not Available
0.0
 
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Mostly written in language not available
Licenses: gpl3

LITIengine

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  No analysis available

LITIengine - The pure 2D java game engine.

0 lines of code

11 current contributors

0 since last commit

1 users on Open Hub

Activity Not Available
5.0
 
I Use This
Mostly written in language not available
Licenses: No declared licenses

Mellite

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  No analysis available

Mellite is an environment for creating experimental computer-based music and sound art. It is a desktop application, allowing you to work with real-time and offline sound synthesis processes, combining multiple perspectives such as live improvisation, implementing sound installations, or working in ... [More] DAW-like timeline views. Mellite runs on all major operating systems and can be used both in a purely graphical fashion, or by writing and connecting snippets in the Scala programming language. [Less]

0 lines of code

1 current contributors

0 since last commit

1 users on Open Hub

Activity Not Available
0.0
 
I Use This
Mostly written in language not available
Licenses: AGPL3_or_...

Anklang

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  Analyzed about 22 hours ago

MIDI Sequencer and Synthesizer for Editing Drums, Melodic Notes and Live Audio Sessions

54.8K lines of code

0 current contributors

23 days since last commit

1 users on Open Hub

High Activity
0.0
 
I Use This